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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    52.62% Role Rate 9716 Analyzed This Patch
  • Middle

    35.46% Role Rate 6548 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.00% 52 / 65 6
Play Rate 3.61% 15 / 65 0
Ban Rate 0.13% 37 / 65 2
Playerbase Average Games Played 7.54 33 / 65 1
Gold Earned 8254 8 / 65 1
Kills 3.57 19 / 65 2
Deaths 5.46 54 / 65 1
Assists 10.16 21 / 65 0
Damage Dealt 14128 7 / 65 0
Damage Taken 11486 47 / 65 3
Minions Killed 39.81 40 / 65 3
Overall Placement 23 / 65 7

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.87% Win Rate 7275 Games
51.63% Win Rate 430 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.73% Win Rate | 5358 Games

Highest Win % Summoners

53.66% Win Rate | 123 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.82% Win Rate | 2481 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.99% Win Rate | 352 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Presence of Mind

Takedowns restore mana or energy and increase their maximum amounts.

Coup de Grace

Deal more damage to low health enemy champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

55.00% Win Rate | 140 Games

Most Frequent Completed Build

> > > > >
47.67% Win Rate | 3289 Games

Highest Win % Completed Build

> > > > >
47.67% Win Rate | 3289 Games

Most Frequent Starters

49.26% Win Rate | 5477 Games

Highest Win % Starters

51.08% Win Rate | 740 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

50.16% Win Rate | 937 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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