
Lux
Statistics
Type | Average | Role Placement | Placement Change this patch |
---|---|---|---|
Win Rate | 49.45% | 48 / 62 | NaN |
Play Rate | 3.47% | 12 / 62 | NaN |
Ban Rate | 0.14% | 35 / 62 | NaN |
Playerbase Average Games Played | 7.54 | 32 / 62 | NaN |
Gold Earned | 8611 | 9 / 62 | NaN |
Kills | 3.71 | 17 / 62 | NaN |
Deaths | 5.64 | 45 / 62 | NaN |
Assists | 10.14 | 21 / 62 | NaN |
Damage Dealt | 13697 | 8 / 62 | NaN |
Damage Taken | 11383 | 48 / 62 | NaN |
Minions Killed | 37.59 | 42 / 62 | NaN |
Overall Placement | 20 / 62 | 0 |
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Damage Composition
- Physical
- Magic
- True
Trinket Stats


Most Frequent Skill Order




Highest Win % Skill Order




Highest Win % Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Gain 10%
Gain increasing amounts of AD or AP,
Collect eyeballs for champion
Unique
+6 AD or +10 AP
+6 AD or +10 AP
+15-90 HP, lvls 1-18
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Gain 10%
Your first damaging ability hit every 10s burns champions.
Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
+5%
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+6 AD or +10 AP
+6 AD or +10 AP
+5 Armor