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Lux

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.46% 22 / 36 NaN
Play Rate 5.52% 8 / 36 NaN
Ban Rate 0.21% 21 / 36 NaN
Playerbase Average Games Played 7.54 12 / 36 NaN
Gold Earned 8413 10 / 36 NaN
Kills 3.52 11 / 36 NaN
Deaths 5.70 21 / 36 NaN
Assists 11.51 20 / 36 NaN
Damage Dealt 13861 8 / 36 NaN
Damage Taken 11959 33 / 36 NaN
Minions Killed 36.70 16 / 36 NaN
Overall Placement 10 / 36 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.83% Win Rate 3863 Games
57.45% Win Rate 141 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.80% Win Rate | 2248 Games

Highest Win % Summoners

53.22% Win Rate | 590 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.04% Win Rate | 995 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.25% Win Rate | 112 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

53.77% Win Rate | 212 Games

Most Frequent Completed Build

> > > > >
48.23% Win Rate | 1244 Games

Highest Win % Completed Build

> > > > >
48.92% Win Rate | 186 Games

Most Frequent Starters

50.57% Win Rate | 2703 Games

Highest Win % Starters

54.38% Win Rate | 217 Games

Most Frequent Runes


Resolve

Guardian

Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.

Shield Bash

Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s

Revitalize

Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on low health targets.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

48.07% Win Rate | 233 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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