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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    54.86% Role Rate 8628 Analyzed This Patch
  • Middle

    31.60% Role Rate 4970 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.78% 51 / 70 3
Play Rate 3.93% 11 / 70 1
Ban Rate 0.15% 39 / 70 4
Playerbase Average Games Played 7.54 40 / 70 8
Gold Earned 8442 9 / 70 0
Kills 3.95 16 / 70 1
Deaths 5.86 56 / 70 11
Assists 10.22 20 / 70 1
Damage Dealt 14501 8 / 70 0
Damage Taken 12279 50 / 70 2
Minions Killed 38.84 43 / 70 1
Overall Placement 19 / 70 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.54% Win Rate 6138 Games
53.05% Win Rate 311 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.94% Win Rate | 6095 Games

Highest Win % Summoners

51.66% Win Rate | 902 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.28% Win Rate | 2078 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.49% Win Rate | 204 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

58.04% Win Rate | 112 Games

Most Frequent Completed Build

> > > > >
45.32% Win Rate | 2403 Games

Highest Win % Completed Build

> > > > >
45.32% Win Rate | 2403 Games

Most Frequent Starters

48.84% Win Rate | 4496 Games

Highest Win % Starters

54.42% Win Rate | 147 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

43.46% Win Rate | 474 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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