x

Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    49.90% Role Rate 17577 Analyzed This Patch
  • Middle

    36.93% Role Rate 13009 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.34% 14 / 42 1
Play Rate 4.17% 12 / 42 0
Ban Rate 0.16% 22 / 42 1
Playerbase Average Games Played 7.54 17 / 42 2
Gold Earned 8916 4 / 42 1
Kills 4.02 7 / 42 0
Deaths 5.53 30 / 42 1
Assists 10.35 19 / 42 0
Damage Dealt 14854 5 / 42 0
Damage Taken 11581 40 / 42 1
Minions Killed 39.14 28 / 42 2
Overall Placement 7 / 42 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.16% Win Rate 12607 Games
56.99% Win Rate 844 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.89% Win Rate | 11690 Games

Highest Win % Summoners

60.47% Win Rate | 129 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.95% Win Rate | 4334 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.29% Win Rate | 700 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

55.35% Win Rate | 439 Games

Most Frequent Completed Build

> > > > >
49.60% Win Rate | 4474 Games

Highest Win % Completed Build

> > > > >
80.12% Win Rate | 166 Games

Most Frequent Starters

51.81% Win Rate | 9685 Games

Highest Win % Starters

62.89% Win Rate | 159 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

47.37% Win Rate | 589 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}