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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    45.69% Role Rate 11890 Analyzed This Patch
  • Middle

    36.11% Role Rate 9397 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.51% 8 / 40 6
Play Rate 3.87% 14 / 40 1
Ban Rate 0.13% 20 / 40 5
Playerbase Average Games Played 7.54 16 / 40 4
Gold Earned 9471 4 / 40 0
Kills 4.33 6 / 40 2
Deaths 6.09 31 / 40 4
Assists 10.81 19 / 40 0
Damage Dealt 16053 6 / 40 0
Damage Taken 12546 36 / 40 5
Minions Killed 50.26 19 / 40 4
Overall Placement 7 / 40 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.59% Win Rate 7442 Games
54.05% Win Rate 729 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.02% Win Rate | 6455 Games

Highest Win % Summoners

54.63% Win Rate | 972 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.81% Win Rate | 3779 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
57.14% Win Rate | 476 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

58.00% Win Rate | 250 Games

Most Frequent Completed Build

> > > > >
45.14% Win Rate | 1502 Games

Highest Win % Completed Build

> > > > >
51.54% Win Rate | 1335 Games

Most Frequent Starters

52.60% Win Rate | 3694 Games

Highest Win % Starters

54.78% Win Rate | 115 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

48.01% Win Rate | 602 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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