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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    52.55% Role Rate 8984 Analyzed This Patch
  • Middle

    33.55% Role Rate 5735 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.45% 48 / 62 NaN
Play Rate 3.47% 12 / 62 NaN
Ban Rate 0.14% 35 / 62 NaN
Playerbase Average Games Played 7.54 32 / 62 NaN
Gold Earned 8611 9 / 62 NaN
Kills 3.71 17 / 62 NaN
Deaths 5.64 45 / 62 NaN
Assists 10.14 21 / 62 NaN
Damage Dealt 13697 8 / 62 NaN
Damage Taken 11383 48 / 62 NaN
Minions Killed 37.59 42 / 62 NaN
Overall Placement 20 / 62 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.35% Win Rate 6717 Games
56.74% Win Rate 356 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.87% Win Rate | 6353 Games

Highest Win % Summoners

52.86% Win Rate | 1031 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.84% Win Rate | 1875 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.91% Win Rate | 256 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

52.07% Win Rate | 217 Games

Most Frequent Completed Build

> > > > >
48.35% Win Rate | 2116 Games

Highest Win % Completed Build

> > > > >
48.60% Win Rate | 2109 Games

Most Frequent Starters

49.55% Win Rate | 5385 Games

Highest Win % Starters

51.50% Win Rate | 600 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

49.89% Win Rate | 443 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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