Malphite
P
Q

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W

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E

Hover on skill

R

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vs
P
Q

Hover on skill

W

Hover on skill

E

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R

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Anivia
tier-3
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role-midMid
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AniviaAnivia
Ranked Solo
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rank-platinum+Platinum+
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11.20
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VS
3.28
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KDA
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1.58
50.0%
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Win Rate
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50.0%
0.86
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Pick Rate
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3.54
25,311
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Damage Dealt
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19,934
4.95
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Ban Rate
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2.76

Malphite's Statistics

Playing against Malphite

Key Insights
W
bonus armor is tripled when
P
is active.
W
resets Malphite's auto attack.
Enemies hit by
E
also have their attack speed reduced.
R
's speed is increased by Malphite's bonus movespeed.
Power Spike
Naturally counters AD champions and scales directly with how much Armor he has.
Q
counters champions with movespeed boosts, taking a chunk of the movespeed for himself.
His gank assist and teamfighting become much stronger after unlocking
R
.
A well-positioned
R
can singlehandedly win a teamfight.
Synergizes well with
Sunfire Aegis
,
Randuin's Omen
,
Force of Nature
,
Gargoyle Stoneplate
, and
Frozen Heart
. Can opt for
Frostfire Gauntlet
for better lockdown.
Vulnerable
Struggles against magic damage-heavy compositions.
Immobile (outside of using
R
to escape), leaving him vulnerable to ganks.
Forcing Malphite to use
R
defensively lowers his teamfighting potential since he won't have any playmaking capabilities.
Win Rate
100.0%
(+46.3%)
vs last patch
Pick Rate
0.8%
(-0.1%)
vs last patch
Ban Rate
6.8%
(+1.9%)
vs last patch
DMG/min
603
(-54)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 66.67% Win Rate (3 Games)

Boots
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Sorcerer's Shoes
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Blasting Wand
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Lost Chapter
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Stopwatch
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Luden's Tempest
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Seeker's Armguard
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Fiendish Codex
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Zhonya's Hourglass

Core Final Build: 100.00% Win Rate (1 Game)

Sorcerer's Shoes
Luden's Tempest
Zhonya's Hourglass
Rabadon's Deathcap
Nashor's Tooth
Banshee's Veil

Runes

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

79% AP

17%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 66.67% Win Rate (3 Games)

Boots
chevron-right
Sorcerer's Shoes
chevron-right
Blasting Wand
chevron-right
Lost Chapter
chevron-right
Stopwatch
chevron-right
Luden's Tempest
chevron-right
Seeker's Armguard
chevron-right
Fiendish Codex
chevron-right
Zhonya's Hourglass

Core Final Build: 100.00% Win Rate (1 Game)

Sorcerer's Shoes
Luden's Tempest
Zhonya's Hourglass
Rabadon's Deathcap
Nashor's Tooth
Banshee's Veil

Runes

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

79% AP

17%

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Get matchup and counter information in Drafting
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