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Malphite

  • Malphite's Probuilds: Probuilds.net
  • Top

    50.55% Role Rate 25683 Analyzed This Patch
  • Support

    21.47% Role Rate 10906 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.50% 32 / 45 5
Play Rate 0.84% 31 / 45 1
Ban Rate 0.13% 24 / 45 5
Playerbase Average Games Played 6.72 27 / 45 6
Gold Earned 8005 24 / 45 5
Kills 3.57 16 / 45 3
Deaths 5.26 17 / 45 0
Assists 7.84 33 / 45 2
Damage Dealt 12072 14 / 45 5
Damage Taken 15185 23 / 45 8
Minions Killed 63.55 17 / 45 5
Overall Placement 36 / 45 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.09% Win Rate 5298 Games
56.22% Win Rate 386 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.50% Win Rate | 6535 Games

Highest Win % Summoners

51.33% Win Rate | 2891 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
46.48% Win Rate | 2313 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.99% Win Rate | 406 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

51.58% Win Rate | 190 Games

Most Frequent Completed Build

> > > > >
42.59% Win Rate | 925 Games

Highest Win % Completed Build

> > > > >
55.97% Win Rate | 268 Games

Most Frequent Starters

50.05% Win Rate | 947 Games

Highest Win % Starters

57.67% Win Rate | 834 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

47.17% Win Rate | 371 Games
Display matchups with at least games.

Support Champions that Counter Malphite

Support Champions that Malphite Counters

ADC Champions that Counter Malphite

ADC Champions that Malphite Counters

ADC Champions that Synergize poorly with Malphite

ADC Champions that Synergize well with Malphite

Recent Malphite Threads on Reddit

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