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Malphite

  • Malphite's Probuilds: Probuilds.net
  • Top

    50.12% Role Rate 5948 Analyzed This Patch
  • Support

    21.64% Role Rate 2568 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.55% 8 / 48 7
Play Rate 1.94% 18 / 48 2
Ban Rate 0.13% 30 / 48 0
Playerbase Average Games Played 4.25 40 / 48 2
Gold Earned 10966 41 / 48 1
Kills 4.82 37 / 48 2
Deaths 5.10 3 / 48 1
Assists 8.29 6 / 48 1
Damage Dealt 17857 36 / 48 0
Damage Taken 21784 41 / 48 3
Minions Killed 171.85 35 / 48 1
Overall Placement 26 / 48 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.61% Win Rate 4652 Games
53.73% Win Rate 603 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.30% Win Rate | 5181 Games

Highest Win % Summoners

53.30% Win Rate | 681 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.14% Win Rate | 923 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
57.80% Win Rate | 109 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

53.06% Win Rate | 245 Games

Most Frequent Completed Build

> > > > >
41.37% Win Rate | 452 Games

Highest Win % Completed Build

> > > > >
46.36% Win Rate | 220 Games

Most Frequent Starters

50.85% Win Rate | 1949 Games

Highest Win % Starters

54.50% Win Rate | 1233 Games

Most Frequent Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Conditioning

After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.

Overgrowth

Gain additional permanent max health when minions or monsters die near you.

Sorcery

+130 Health

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

51.86% Win Rate | 484 Games
Display matchups with at least games.

Top Champions that Counter Malphite

Top Champions that Malphite Counters

Recent Malphite Threads on Reddit

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