Jungle92.74% Role Rate 60402 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||50.29%||25 / 45||4|
|Play Rate||4.91%||8 / 45||2|
|Ban Rate||1.37%||6 / 45||1|
|Playerbase Average Games Played||5.77||23 / 45||1|
|Gold Earned||12112||3 / 45||0|
|Kills||8.14||4 / 45||1|
|Deaths||6.63||43 / 45||1|
|Assists||4.46||45 / 45||2|
|Damage Dealt||16681||16 / 45||2|
|Damage Taken||27172||21 / 45||1|
|Minions Killed||51.99||12 / 45||1|
|Overall Placement||11 / 45||4|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Burst damage and target access
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Collect eyeballs for champion and ward
+9% Attack Speed, +10 AP / +6 AD
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Improved attacks and sustained damage
After 4 seconds in combat, your first attack against an enemy champion grants you AD and converts some of your damage to true damage.
Deal more damage to low health enemy champions.
+5.5% AS, +14 AP / +8.4 AD
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
Gain 1.5% extra