Mordekaiser
tier-1
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion

Core Build Path: 52.81% Win Rate (13340 Games)

Plated Steelcaps
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Riftmaker
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Rylai's Crystal Scepter
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Nashor's Tooth
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Demonic Embrace
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Thornmail

Core Final Build: 52.81% Win Rate (13340 Games)

Plated Steelcaps
Riftmaker
Rylai's Crystal Scepter
Nashor's Tooth
Demonic Embrace
Thornmail

Runes

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
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3
4
5
6
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8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown
Mordekaiserwinsgame against...
Yasuo
319 Matches
56.1%
in Game
63.6%
in Lane
Gragas
581 Matches
55.9%
in Game
59.4%
in Lane
Nasus
669 Matches
55.6%
in Game
70.6%
in Lane
Jayce
254 Matches
55.1%
in Game
67.3%
in Lane
Vladimir
260 Matches
55.0%
in Game
65.8%
in Lane
Gangplank
1250 Matches
54.8%
in Game
56.4%
in Lane
Sion
818 Matches
54.6%
in Game
62.2%
in Lane
Akali
564 Matches
54.4%
in Game
54.3%
in Lane
Volibear
680 Matches
54.4%
in Game
59.1%
in Lane
Irelia
719 Matches
53.8%
in Game
61.1%
in Lane
Sylas
244 Matches
53.7%
in Game
59.0%
in Lane
Malphite
496 Matches
53.6%
in Game
81.0%
in Lane
Renekton
841 Matches
53.3%
in Game
51.4%
in Lane
Garen
1459 Matches
53.2%
in Game
64.6%
in Lane
Sett
1123 Matches
53.1%
in Game
56.5%
in Lane
Gwen
833 Matches
53.1%
in Game
61.7%
in Lane
Singed
311 Matches
53.1%
in Game
73.6%
in Lane
Jax
1143 Matches
52.8%
in Game
59.5%
in Lane
Shen
1175 Matches
52.7%
in Game
76.6%
in Lane
Kled
526 Matches
52.7%
in Game
50.8%
in Lane
Cho'Gath
325 Matches
52.6%
in Game
72.6%
in Lane
Teemo
678 Matches
52.5%
in Game
62.5%
in Lane
Sejuani
423 Matches
52.5%
in Game
68.1%
in Lane
Tahm Kench
391 Matches
52.2%
in Game
58.1%
in Lane
Pantheon
393 Matches
52.2%
in Game
69.5%
in Lane
Dr. Mundo
459 Matches
52.1%
in Game
58.4%
in Lane
Illaoi
783 Matches
51.7%
in Game
54.3%
in Lane
Gnar
935 Matches
51.7%
in Game
60.0%
in Lane
Ornn
1282 Matches
51.6%
in Game
67.6%
in Lane
Shyvana
512 Matches
51.6%
in Game
66.0%
in Lane
Akshan
202 Matches
51.5%
in Game
66.3%
in Lane
Riven
888 Matches
51.5%
in Game
58.4%
in Lane
Rumble
209 Matches
51.2%
in Game
53.1%
in Lane
Camille
997 Matches
51.2%
in Game
70.5%
in Lane
Wukong
456 Matches
51.1%
in Game
72.8%
in Lane
Yone
853 Matches
50.9%
in Game
53.9%
in Lane
Vayne
314 Matches
50.6%
in Game
56.7%
in Lane
Yorick
649 Matches
50.5%
in Game
63.9%
in Lane
Poppy
256 Matches
50.4%
in Game
62.1%
in Lane
Tryndamere
600 Matches
50.3%
in Game
47.5%
in Lane
Get matchup and counter information in Drafting

Mordekaiser's Statistics

Kills6.0

Deaths5.5

Assists4.6

Damage21,669.3

Damage Mitigated35,084.2

Gold Earned11,496.1

Gold Earned11,496.1

Playing against Mordekaiser

Key Insights
Mordekaiser gains bonus movespeed when he procs
.
If
Q
only hits one enemy, it deals increased damage.
Recasting
W
consumes the shield and heals for a percentage of it.
For
R
's duration, Mordekaiser steals 10% of the enemy's stats. If they die in the Death Realm, he keeps those stats until they respawn.
Power Spike
Excels at melee matchups and extended trades.
Can pull the enemy jungler out of objective fights with
R
to help his team secure it.
Synergizes well with
Riftmaker
,
Nashor's Tooth
,
Demonic Embrace
,
Zhonya's Hourglass
,
Cosmic Drive
, and
Rylai's Crystal Scepter
. Can opt for
Hextech Rocketbelt
for more mobility.
Vulnerable
Can be kited very easily by mobile champions or ones who outrange him.
Completely immobile, leaving him vulnerable to ganks.
E
has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.
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