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Morgana

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.03% 16 / 36 NaN
Play Rate 6.00% 6 / 36 NaN
Ban Rate 3.77% 1 / 36 NaN
Playerbase Average Games Played 5.62 31 / 36 NaN
Gold Earned 8189 11 / 36 NaN
Kills 2.77 17 / 36 NaN
Deaths 5.82 26 / 36 NaN
Assists 12.92 13 / 36 NaN
Damage Dealt 11462 11 / 36 NaN
Damage Taken 15709 18 / 36 NaN
Minions Killed 27.35 29 / 36 NaN
Overall Placement 1 / 36 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.24% Win Rate 4598 Games
52.24% Win Rate 4598 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.21% Win Rate | 3934 Games

Highest Win % Summoners

52.21% Win Rate | 3934 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.83% Win Rate | 791 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.70% Win Rate | 149 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Perfect Timing

Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

60.66% Win Rate | 61 Games

Most Frequent Completed Build

> > > > >
47.28% Win Rate | 808 Games

Highest Win % Completed Build

> > > > >
47.28% Win Rate | 808 Games

Most Frequent Starters

51.45% Win Rate | 3510 Games

Highest Win % Starters

51.45% Win Rate | 3510 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Perfect Timing

Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

48.19% Win Rate | 772 Games
Display matchups with at least games.

Support Champions that Counter Morgana

Support Champions that Morgana Counters

ADC Champions that Counter Morgana

ADC Champions that Morgana Counters

ADC Champions that Synergize poorly with Morgana

ADC Champions that Synergize well with Morgana

Recent Morgana Threads on Reddit

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