Neeko
P
Q

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W

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E

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R

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Toughest Matchups:
Sett
0.0%
Taric
12.5%
Seraphine
25.0%
Bard
33.3%
Morgana
33.3%
Senna
43.2%
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Ranked Solo
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rank-platinum+Platinum+
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11.9
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Neeko's Statistics

Playing against Neeko

Key Insights
Q
only blooms again if it hits a champion or kills a unit.
E
's root duration, size, and speed are increased if it hits at least one enemy.
R
is invisible for the first 1.25 seconds if Neeko is using
P
.
R
's shield is increased for each nearby enemy champion.
Power Spike
Can mimic the presence of a teammate with
P
to deter enemies from moving forward or making plays.
Can use
W
to block skillshots.
A well-timed
R
can singlehandedly win teamfights.
Synergizes well with
Hextech Rocketbelt
,
Zhonya's Hourglass
,
Horizon Focus
,
Nashor's Tooth
, and
Rabadon's Deathcap
. Can opt for
Luden's Tempest
,
Liandry's Anguish
, or
Everfrost
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Significantly harder to play from behind.
Has trouble entering teamfights without
P
.
Mimicking dead teammates or ones that have certain things that cannot be mimicked make
P
completely useless.
Win Rate
51.8%
(+1.9%)
vs last patch
Pick Rate
0.5%
(-0.1%)
vs last patch
Ban Rate
0.2%
(-0.0%)
vs last patch
DMG/min
513
(-13)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 56.60% Win Rate (106 Games)

Hextech Alternator
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Sorcerer's Shoes
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Blasting Wand
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Hextech Rocketbelt
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Seeker's Armguard
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Fiendish Codex
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Stopwatch
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Zhonya's Hourglass

Core Final Build: 77.78% Win Rate (9 Games)

Sorcerer's Shoes
Hextech Rocketbelt
Zhonya's Hourglass
Morellonomicon
Banshee's Veil
Void Staff

Runes: 55.88% Win Rate (34 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Perfect Timing
Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

87% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 56.60% Win Rate (106 Games)

Hextech Alternator
chevron-right
Sorcerer's Shoes
chevron-right
Blasting Wand
chevron-right
Hextech Rocketbelt
chevron-right
Seeker's Armguard
chevron-right
Fiendish Codex
chevron-right
Stopwatch
chevron-right
Zhonya's Hourglass

Core Final Build: 77.78% Win Rate (9 Games)

Sorcerer's Shoes
Hextech Rocketbelt
Zhonya's Hourglass
Morellonomicon
Banshee's Veil
Void Staff

Runes: 55.88% Win Rate (34 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Perfect Timing
Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

87% AP

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