Nunu & Willump
tier-1
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W

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Toughest Matchups:
Zed
24.7%
Diana
27.5%
Rek'Sai
30.0%
Talon
31.0%
Nidalee
33.3%
Hecarim
33.4%
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Nunu & Willump's Statistics

Playing against Nunu & Willump

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Win Rate
53.5%
(+0.6%)
vs last patch
Pick Rate
4.7%
(+0.5%)
vs last patch
Ban Rate
2.2%
(+0.5%)
vs last patch
DMG/min
461
(-22)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 56.88% Win Rate (865 Games)

Bami's Cinder
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Boots
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Aegis of the Legion
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Sunfire Aegis
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Mercury's Treads
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 57.38% Win Rate (61 Games)

Sunfire Aegis
Mercury's Treads
Thornmail
Spirit Visage
Dead Man's Plate
Randuin's Omen

Runes: 57.51% Win Rate (346 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
Scaling Health
+15-90 HP, lvls 1-18
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Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
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R

Skill Order

Q

E

W

Damage Breakdown

82% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 59.46% Win Rate (1456 Games)

Bami's Cinder
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Boots
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Aegis of the Legion
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Sunfire Aegis
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Plated Steelcaps
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 58.04% Win Rate (143 Games)

Plated Steelcaps
Sunfire Aegis
Dead Man's Plate
Thornmail
Spirit Visage
Randuin's Omen

Runes: 55.94% Win Rate (2229 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

82% AP

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