Nunu & Willump
tier-3
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Olaf
40.7%
Rek'Sai
41.8%
Kha'Zix
43.1%
Nocturne
45.9%
Hecarim
46.8%
Udyr
46.9%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.4
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Nunu & Willump's Statistics

Playing against Nunu & Willump

Key Insights
P
's bonuses are also given to a nearby teammate with the highest attack speed.
Q
heal is increased by 50% when Nunu & Willump's HP is lower than 50%.
W
ramps in movespeed based on his starting movespeed. The higher starting movespeed, the faster it travels.
W
cleanses all slows on cast.
R
's shield is immediately granted on cast.
Power Spike
Excels at ganks with his CC tools.
Can contest and secure objectives very well with
Q
's massive true damage.
Can survive and turn fights with
Q
/
R
.
Synergizes well with
Sunfire Aegis
,
Dead Man's Plate
,
Abyssal Mask
,
Force of Nature
, and
Demonic Embrace
. Can opt for
Turbo Chemtank
,
Frostfire Gauntlet
,
Hextech Rocketbelt
, or
Locket of the Iron Solari
when needed.
Vulnerable
Can be kited very easily by mobile champions or ones who outrange him.
W
and
E
have cooldowns of 14 seconds at all ranks. Once used, Nunu & Willump's strength diminishes in fights.
Once
W
is used, Nunu & Willump have no way out of a fight.
Win Rate
51.2%
(+0.1%)
vs last patch
Pick Rate
5.7%
(+0.5%)
vs last patch
Ban Rate
2.5%
(-0.7%)
vs last patch
DMG/min
390
(-18)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 52.20% Win Rate (908 Games)

Bami's Cinder
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Boots
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Aegis of the Legion
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Sunfire Aegis
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Mercury's Treads
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 69.23% Win Rate (104 Games)

Sunfire Aegis
Mercury's Treads
Dead Man's Plate
Spirit Visage
Thornmail
Randuin's Omen

Runes: 54.62% Win Rate (357 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

82% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 52.11% Win Rate (1424 Games)

Bami's Cinder
chevron-right
Boots
chevron-right
Aegis of the Legion
chevron-right
Sunfire Aegis
chevron-right
Plated Steelcaps
chevron-right
Winged Moonplate
chevron-right
Chain Vest
chevron-right
Dead Man's Plate

Core Final Build: 65.35% Win Rate (127 Games)

Sunfire Aegis
Plated Steelcaps
Dead Man's Plate
Thornmail
Spirit Visage
Randuin's Omen

Runes: 50.16% Win Rate (2195 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

82% AP

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