Poppy
tier-4
P
Q

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W

Hover on skill

E

Hover on skill

R

Hover on skill

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Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion

Core Build Path: NaN% Win Rate (1919 Games)

Ionian Boots of Lucidity
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Divine Sunderer
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Dead Man's Plate
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Force of Nature
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Thornmail
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Frozen Heart

Core Final Build: NaN% Win Rate (1919 Games)

Ionian Boots of Lucidity
Divine Sunderer
Dead Man's Plate
Force of Nature
Thornmail
Frozen Heart

Runes

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Scaling Health
+15-90 HP (based on level)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Poppy's Statistics

Kills5.6

Deaths5.1

Assists9.4

Damage15,152.2

Damage Mitigated35,701.8

Gold Earned10,525.2

Gold Earned10,525.2

Playing against Poppy

Key Insights
Killing an enemy with
bounces it back to Poppy instead of falling to the ground.
If an enemy champion steps on
, it is destroyed.
W
's bonus Armor and MR are doubled when Poppy falls below 40% HP.
Charging
R
for less than 0.5 seconds knocks up enemies and deals 50% damage instead.
Enemies knocked up by
W
become Grounded and slowed for 2 seconds.
Power Spike
Excels at short trades.
Is especially effective in corners and tight corridors to set up
E
's.
Can knock away the enemy jungler out of objective fights with
R
to help your team secure it.
Synergizes well with
Sunfire Aegis
,
Winter's Approach
,
Dead Man's Plate
,
Force of Nature
, and
Sterak's Gage
. Can opt for
Divine Sunderer
,
Frostfire Gauntlet
, or
Turbo Chemtank
when needed.
Vulnerable
W
has a longer cooldown of 20 seconds at rank 1. Once used, she can be punished.
Needs
E
to stun her enemies, or her damage won't stick.
Forcing Poppy to use
R
defensively lowers her teamfighting potential since she'll have less playmaking capabilities.
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