Pyke
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Swain
50.9%
Senna
51.3%
Zilean
52.6%
Zyra
52.8%
Brand
53.2%
Maokai
54.5%
role-supportSupport
arrow-dropdown
add
Add a Matchup
Ranked Solo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
11.9
arrow-dropdown

Pyke's Statistics

Playing against Pyke

Key Insights
P
's Grey Health stores significantly more HP when 2 or more enemies are nearby.
W
ends if Pyke attacks or casts an ability.
E
's phantom will always return to Pyke, regardless of distance or repositions.
If an enemy dies in
R
's X or is executed by it, Pyke can recast
R
for 20 seconds.
Power Spike
P
doubles as a ward detector since he won't heal if he's revealed.
Hard to poke in lane due to
P
's sustain.
Strong gank assist with
Q
and
E
.
Can yield unnaturally large leads for him and his teammates with
R
's
Your Cut
.
Synergizes well with
Prowler's Claw
,
Umbral Glaive
,
Youmuu's Ghostblade
,
Vigilant Wardstone
, and
Edge of Night
. Can opt for
Duskblade of Draktharr
for more burst.
Vulnerable
Because Pyke can't gain HP from items, he is naturally squishy.
Once
E
is used, Pyke has no way out of a fight.
If
R
doesn't reset, his strength diminishes in fights.
Win Rate
48.8%
(+0.3%)
vs last patch
Pick Rate
6.8%
(-0.1%)
vs last patch
Ban Rate
4.4%
(0.0%)
vs last patch
DMG/min
372
(+3)
vs last patch

Highest Win % Recommended Build

Get this build for Pyke directly in your client.
Save 5 minutes of searching, setting runes, and shifting between tabs.
Summoner Spells

Starting Items

Health Potion
Stealth Ward
Steel Shoulderguards

Core Build Path: 50.59% Win Rate (2283 Games)

Boots
chevron-right
Mobility Boots
chevron-right
Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Duskblade of Draktharr
chevron-right
Serrated Dirk
chevron-right
Umbral Glaive

Core Final Build: 63.50% Win Rate (274 Games)

Mobility Boots
Duskblade of Draktharr
Umbral Glaive
Edge of Night
Youmuu's Ghostblade
Guardian Angel

Runes: 58.15% Win Rate (184 Games)

Domination
Hail of Blades
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, adaptive for each Zombie Ward spawned plus bonus upon completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Resolve
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Unflinching
Gain a small amount of tenacity that increases with missing health.
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

78% AD

21% True

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Steel Shoulderguards

Core Build Path: 50.59% Win Rate (2283 Games)

Boots
chevron-right
Mobility Boots
chevron-right
Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Duskblade of Draktharr
chevron-right
Serrated Dirk
chevron-right
Umbral Glaive

Core Final Build: 63.50% Win Rate (274 Games)

Mobility Boots
Duskblade of Draktharr
Umbral Glaive
Edge of Night
Youmuu's Ghostblade
Guardian Angel

Runes: 47.22% Win Rate (1580 Games)

Domination
Hail of Blades
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, adaptive for each Zombie Ward spawned plus bonus upon completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

78% AD

21% True

Pykewinslane against...
Get matchup and counter information in Drafting
Pykeloseslane against...
close