Qiyana
tier-4
P
Q

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W

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E

Hover on skill

R

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Recommended Build

Summoner Spells

Starting Items

Long Sword
Refillable Potion

Core Build Path: 51.10% Win Rate (9553 Games)

Ionian Boots of Lucidity
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Prowler's Claw
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Youmuu's Ghostblade
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Manamune
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Serpent's Fang
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Serylda's Grudge

Core Final Build: 51.10% Win Rate (9553 Games)

Ionian Boots of Lucidity
Prowler's Claw
Youmuu's Ghostblade
Manamune
Serpent's Fang
Serylda's Grudge

Runes

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Precision
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Last Stand
Deal more damage to champions while you are low on health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Qiyana's Statistics

Kills8.3

Deaths6.5

Assists6.0

Damage22,489.1

Damage Mitigated13,767.5

Gold Earned12,297.7

Gold Earned12,297.7

Playing against Qiyana

Key Insights
's cooldown resets on all targets upon picking up a new Element.
Q
uses three Elements: Brush leaves a trail that grants invisibility and bonus movespeed, River roots and slows enemies, and Terrain deals bonus damage to enemies below 50% HP.
Using
Q
during
E
guarantees it hitting her target unless they dash, teleport, or exit vision.
R
also affects player-made terrain.
Power Spike
Excels at roaming.
W
doubles as a mobility spell and can go over walls.
Has strong gank assist with
E
+ River
Q
.
A well-positioned
R
can singlehandedly win teamfights.
Synergizes well with
Prowler's Claw
,
Youmuu's Ghostblade
,
Axiom Arc
,
Serylda's Grudge
,
Edge of Night
, and
Ravenous Hydra
. Can opt for
Eclipse
or
Duskblade of Draktharr
when needed.
Vulnerable
Has a hard time leaving lane if she can't safely clear waves.
Needs a lead to stay ahead, and falls off if she doesn't get one.
Needs to constantly pick the right Element or she'll have a significantly lower impact.
Struggles against most crowd control.
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