Support93.32% Role Rate 82695 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||49.09%||24 / 37||5|
|Play Rate||6.73%||5 / 37||3|
|Ban Rate||0.40%||11 / 37||2|
|Playerbase Average Games Played||5.34||32 / 37||2|
|Gold Earned||7914||21 / 37||2|
|Kills||1.91||32 / 37||1|
|Deaths||5.32||15 / 37||5|
|Assists||13.05||8 / 37||1|
|Damage Dealt||7289||30 / 37||2|
|Damage Taken||14486||24 / 37||2|
|Minions Killed||14.89||35 / 37||2|
|Overall Placement||19 / 37||3|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Empowered abilities and resource manipulation
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Your first damaging ability hit every 10s burns champions.
+22 AP / +13.2 AD
You get free boots at 10 min but you cannot buy boots before then. Each
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Durability and crowd control
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 15-40 less damage.
Start the game with an extra 50 health. At 4 takedowns, consume that health to gain an
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on low health targets.
+(15 - 135) Health and +10 AP / +6 AD
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
Gain 1.5% extra