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Rumble

  • Rumble's Probuilds: Probuilds.net
  • Top

    34.21% Role Rate 5253 Analyzed This Patch
  • Middle

    32.28% Role Rate 4957 Analyzed This Patch
  • Support

    11.59% Role Rate 1779 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.09% 8 / 46 NaN
Play Rate 1.05% 29 / 46 NaN
Ban Rate 0.09% 29 / 46 NaN
Playerbase Average Games Played 27.04 1 / 46 NaN
Gold Earned 11146 35 / 46 NaN
Kills 6.84 24 / 46 NaN
Deaths 5.42 12 / 46 NaN
Assists 8.54 10 / 46 NaN
Damage Dealt 22155 12 / 46 NaN
Damage Taken 22420 18 / 46 NaN
Minions Killed 158.81 31 / 46 NaN
Overall Placement 20 / 46 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.32% Win Rate 2991 Games
58.27% Win Rate 949 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.38% Win Rate | 3752 Games

Highest Win % Summoners

53.38% Win Rate | 3752 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.10% Win Rate | 1486 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
57.41% Win Rate | 216 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Resolve

Shield Bash

Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

58.49% Win Rate | 53 Games

Most Frequent Completed Build

> > > > >
46.25% Win Rate | 787 Games

Highest Win % Completed Build

> > > > >
50.24% Win Rate | 424 Games

Most Frequent Starters

51.91% Win Rate | 3248 Games

Highest Win % Starters

58.29% Win Rate | 398 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Nullifying Orb

Gain a magic damage shield when taken to low health by magic damage.

Celerity

All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.

Scorch

Your first damaging ability hit every 10s burns champions.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.09% Win Rate | 548 Games
Display matchups with at least games.

Middle Champions that Counter Rumble

Middle Champions that Rumble Counters

Recent Rumble Threads on Reddit

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