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Rumble

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.83% 12 / 46 5
Play Rate 0.36% 41 / 46 1
Ban Rate 0.03% 43 / 46 3
Playerbase Average Games Played 27.04 1 / 46 0
Gold Earned 11141 37 / 46 3
Kills 6.83 24 / 46 1
Deaths 5.52 12 / 46 9
Assists 8.12 10 / 46 1
Damage Dealt 21621 15 / 46 2
Damage Taken 22379 17 / 46 1
Minions Killed 157.90 33 / 46 2
Overall Placement 27 / 46 6

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.89% Win Rate 1303 Games
54.47% Win Rate 481 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.54% Win Rate | 1849 Games

Highest Win % Summoners

51.54% Win Rate | 1849 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.16% Win Rate | 860 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.80% Win Rate | 714 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Nimbus Cloak

After casting a Summoner Spell, gain a short movement speed increase that allows you to pass through units.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

62.00% Win Rate | 50 Games

Most Frequent Completed Build

> > > > >
42.86% Win Rate | 420 Games

Highest Win % Completed Build

> > > > >
47.50% Win Rate | 200 Games

Most Frequent Starters

50.09% Win Rate | 1609 Games

Highest Win % Starters

53.28% Win Rate | 137 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Nimbus Cloak

After casting a Summoner Spell, gain a short movement speed increase that allows you to pass through units.

Celerity

All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.

Scorch

Your first damaging ability hit every 10s burns champions.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

50.22% Win Rate | 231 Games
Display matchups with at least games.

Middle Champions that Counter Rumble

Middle Champions that Rumble Counters

Recent Rumble Threads on Reddit

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