
Rumble
-
Top
42.38% Role Rate 1887 Analyzed This Patch -
Middle
22.19% Role Rate 988 Analyzed This Patch -
Support
12.08% Role Rate 538 Analyzed This Patch
Statistics
Type | Average | Role Placement | Placement Change this patch |
---|---|---|---|
Win Rate | 47.43% | 35 / 45 | 10 |
Play Rate | 0.86% | 40 / 45 | 8 |
Ban Rate | 0.05% | 40 / 45 | 0 |
Playerbase Average Games Played | 5.95 | 22 / 45 | 1 |
Gold Earned | 10903 | 35 / 45 | 5 |
Kills | 5.71 | 22 / 45 | 7 |
Deaths | 6.19 | 28 / 45 | 5 |
Assists | 7.39 | 8 / 45 | 1 |
Damage Dealt | 21353 | 6 / 45 | 1 |
Damage Taken | 24409 | 33 / 45 | 3 |
Minions Killed | 158.42 | 30 / 45 | 1 |
Overall Placement | 39 / 45 | 7 |
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Damage Composition
- Physical
- Magic
- True
Trinket Stats


Most Frequent Skill Order




Highest Win % Skill Order




Highest Win % Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
Your first damaging ability hit every 10s burns champions.
Heal when you damage an enemy champion.
Unique
+6 AD or +10 AP
+6 AD or +10 AP
+5 Armor
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Shortly after casting your Ultimate, gain a decaying movement speed increase that lasts for 2.5s and allows you to pass through units.
All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
Your first damaging ability hit every 10s burns champions.
Heal when you damage an enemy champion.
Unique
+6 AD or +10 AP
+6 AD or +10 AP
+5 Armor