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Ryze

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.53% 16 / 39 NaN
Play Rate 1.65% 23 / 39 NaN
Ban Rate 0.04% 33 / 39 NaN
Playerbase Average Games Played 4.96 34 / 39 NaN
Gold Earned 12419 5 / 39 NaN
Kills 6.47 28 / 39 NaN
Deaths 5.90 17 / 39 NaN
Assists 6.80 23 / 39 NaN
Damage Dealt 22838 10 / 39 NaN
Damage Taken 24784 9 / 39 NaN
Minions Killed 193.94 2 / 39 NaN
Overall Placement 15 / 39 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.74% Win Rate 808 Games
55.04% Win Rate 129 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.51% Win Rate | 1182 Games

Highest Win % Summoners

50.51% Win Rate | 1182 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.22% Win Rate | 490 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.05% Win Rate | 244 Games

Highest Win % Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

49.04% Win Rate | 157 Games

Most Frequent Completed Build

> > > > >
39.83% Win Rate | 118 Games

Highest Win % Completed Build

> > > > >
45.19% Win Rate | 104 Games

Most Frequent Starters

49.80% Win Rate | 1004 Games

Highest Win % Starters

49.80% Win Rate | 1004 Games

Most Frequent Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

44.88% Win Rate | 283 Games
Display matchups with at least games.

Middle Champions that Counter Ryze

Middle Champions that Ryze Counters

Recent Ryze Threads on Reddit

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