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Ryze

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 46.52% 44 / 46 7
Play Rate 0.96% 34 / 46 3
Ban Rate 0.04% 39 / 46 0
Playerbase Average Games Played 4.96 41 / 46 0
Gold Earned 11895 10 / 46 1
Kills 5.76 37 / 46 2
Deaths 5.77 20 / 46 1
Assists 6.44 32 / 46 2
Damage Dealt 20899 18 / 46 3
Damage Taken 23898 13 / 46 0
Minions Killed 189.10 2 / 46 1
Overall Placement 39 / 46 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

44.65% Win Rate 3857 Games
50.80% Win Rate 500 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

46.70% Win Rate | 5409 Games

Highest Win % Summoners

53.80% Win Rate | 171 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.78% Win Rate | 2120 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.96% Win Rate | 204 Games

Highest Win % Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Scaling Cooldown Reduction

+1-10% CDR, lvls 1-18

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

52.73% Win Rate | 421 Games

Most Frequent Completed Build

> > > > >
36.15% Win Rate | 603 Games

Highest Win % Completed Build

> > > > >
42.62% Win Rate | 488 Games

Most Frequent Starters

46.99% Win Rate | 4724 Games

Highest Win % Starters

46.99% Win Rate | 4724 Games

Most Frequent Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

47.55% Win Rate | 1390 Games
Display matchups with at least games.

Middle Champions that Counter Ryze

Middle Champions that Ryze Counters

Recent Ryze Threads on Reddit

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