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Ryze

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.31% 31 / 41 NaN
Play Rate 0.68% 41 / 41 NaN
Ban Rate 0.04% 37 / 41 NaN
Playerbase Average Games Played 6.69 8 / 41 NaN
Gold Earned 12153 8 / 41 NaN
Kills 5.35 28 / 41 NaN
Deaths 6.02 19 / 41 NaN
Assists 6.03 22 / 41 NaN
Damage Dealt 21948 4 / 41 NaN
Damage Taken 24496 34 / 41 NaN
Minions Killed 195.53 3 / 41 NaN
Overall Placement 33 / 41 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.95% Win Rate 377 Games
47.52% Win Rate 141 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.15% Win Rate | 562 Games

Highest Win % Summoners

47.15% Win Rate | 562 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
44.22% Win Rate | 199 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
44.22% Win Rate | 199 Games

Highest Win % Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

43.62% Win Rate | 149 Games

Most Frequent Core Build

We are still gathering data for this stat, please check again later!

Highest Win % Core Build

We are still gathering data for this stat, please check again later!

Most Frequent Starters

47.14% Win Rate | 420 Games

Highest Win % Starters

47.14% Win Rate | 420 Games

Most Frequent Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

43.62% Win Rate | 149 Games
Display matchups with at least games.

Top Champions that Counter Ryze

Top Champions that Ryze Counters

Recent Ryze Threads on Reddit

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