Samira
tier-4
P
Q

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W

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E

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R

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Toughest Matchups:
Lucian
38.9%
Xayah
41.3%
Twitch
46.0%
Sivir
46.0%
Caitlyn
47.0%
Tristana
47.2%
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Ranked Solo
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11.23
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Samira's Statistics

Playing against Samira

Key Insights
If an enemy is immobilized, Samira can dash to her attack range to auto them. If the enemy is knocked up, she can extend the knock up by 0.5 seconds.
Each
style stack grants Samira 3.5% bonus movespeed, up to 21% at S.
Samira's autos and
Q
's use her blade at close range for enhanced effects.
Using
Q
during
E
deals damage to all enemies in the AoE.
E
's cooldown resets on Takedowns.
R
can only be cast when
's style stack is at S.
Power Spike
Excels in skirmishes, especially at melee range.
Q
's low cooldown (2 seconds at max rank) gives her very high DPS on top of
R
's burst.
Can deny the enemy's engage tools with
W
.
Very nimble with
E
, especially during teamfights.
Synergizes well with
Immortal Shieldbow
,
Bloodthirster
,
The Collector
,
Infinity Edge
, and
Black Cleaver
. Can opt for
Galeforce
for more mobility.
Vulnerable
Has trouble safely entering teamfights.
Struggles against most crowd control.
W
has a high cooldown of 30 seconds at rank 1. Once used, she can be punished.
If
E
's cooldown doesn't reset mid-fight, she's probably dead.
Win Rate
48.3%
(-0.6%)
vs last patch
Pick Rate
5.9%
(-0.2%)
vs last patch
Ban Rate
11.0%
(+0.8%)
vs last patch
DMG/min
721
(+31)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 57.41% Win Rate (904 Games)

Vampiric Scepter
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Boots
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Noonquiver
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Cloak of Agility
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Immortal Shieldbow
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Plated Steelcaps
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Serrated Dirk
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Pickaxe
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Cloak of Agility
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The Collector

Core Final Build: 64.73% Win Rate (774 Games)

Immortal Shieldbow
Plated Steelcaps
The Collector
Infinity Edge
Bloodthirster
Guardian Angel

Runes: 53.51% Win Rate (271 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

13%

84% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 48.34% Win Rate (3616 Games)

Vampiric Scepter
chevron-right
Boots
chevron-right
Noonquiver
chevron-right
Cloak of Agility
chevron-right
Immortal Shieldbow
chevron-right
Plated Steelcaps
chevron-right
Serrated Dirk
chevron-right
Pickaxe
chevron-right
Cloak of Agility
chevron-right
The Collector

Core Final Build: 64.73% Win Rate (774 Games)

Immortal Shieldbow
Plated Steelcaps
The Collector
Infinity Edge
Bloodthirster
Guardian Angel

Runes: 47.00% Win Rate (2721 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

13%

84% AD

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