Shyvana
tier-5
P
Q

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W

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E

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R

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Toughest Matchups:
Vi
23.8%
Udyr
30.3%
Graves
30.8%
Jarvan IV
33.3%
Morgana
37.3%
Diana
41.5%
role-jungleJungle
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Ranked Solo
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11.9
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Shyvana's Statistics

Playing against Shyvana

Key Insights
Shyvana deals 20% bonus damage to Dragons and gains 5 bonus Armor and MR for each Dragon her team slays.
Each auto attack reduces
Q
's cooldown by 0.5 seconds.
Q
resets Shyvana's auto attack.
W
's duration increases by 1 second per auto, up to a total duration of 7 seconds.
During
R
,
Q
deals bonus damage and affects all enemies in a cone,
W
has a larger AoE, and
E
deals bonus damage and explodes, leaving an AoE that deals magic damage per second.
Power Spike
Excels at skirmishes and killing Dragons.
Has a natural spike in threat every time she enters Dragon Form.
For AD, she synergizes well with
Stridebreaker
,
Blade of The Ruined King
,
Titanic Hydra
,
Sterak's Gage
, and
Dead Man's Plate
. Can opt for
Goredrinker
,
Frostfire Gauntlet
, or
Sunfire Aegis
when needed.
For AP, she synergizes well with
Night Harvester
,
Nashor's Tooth
,
Lich Bane
,
Rabadon's Deathcap
, and
Cosmic Drive
. Can opt for
Riftmaker
for extended fights.
Vulnerable
Shyvana usually power-farms in the jungle early on, leaving her team without a jungler for a good portion of the early game.
Significantly harder to play from behind.
Without
R
's dash, Shyvana is prone to being kited.
Win Rate
49.3%
(+0.5%)
vs last patch
Pick Rate
1.3%
(0.0%)
vs last patch
Ban Rate
0.2%
(0.0%)
vs last patch
DMG/min
657
(-13)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward
Oracle Lens

Core Build Path: 62.75% Win Rate (102 Games)

Recurve Bow
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Blasting Wand
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Nashor's Tooth
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Ionian Boots of Lucidity
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Hextech Alternator
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Blasting Wand
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Night Harvester

Core Final Build: 72.73% Win Rate (22 Games)

Nashor's Tooth
Ionian Boots of Lucidity
Night Harvester
Rabadon's Deathcap
Zhonya's Hourglass
Void Staff

Runes: 50.88% Win Rate (285 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

W

Q

Damage Breakdown

77% AP

17%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 53.26% Win Rate (268 Games)

Recurve Bow
chevron-right
Blasting Wand
chevron-right
Nashor's Tooth
chevron-right
Sorcerer's Shoes
chevron-right
Hextech Alternator
chevron-right
Blasting Wand
chevron-right
Night Harvester

Core Final Build: 50.00% Win Rate (44 Games)

Nashor's Tooth
Sorcerer's Shoes
Night Harvester
Zhonya's Hourglass
Rabadon's Deathcap
Void Staff

Runes: 50.88% Win Rate (285 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

W

Q

Damage Breakdown

77% AP

17%

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