Sivir
tier-4
P
Q

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W

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E

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R

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Toughest Matchups:
Lucian
39.0%
Twitch
41.5%
Xayah
45.4%
Draven
45.7%
Kai'Sa
49.0%
Ziggs
49.4%
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Ranked Solo
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rank-platinum+Platinum+
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11.18
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Sivir's Statistics

Playing against Sivir

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Win Rate
51.9%
(+2.1%)
vs last patch
Pick Rate
2.9%
(-0.5%)
vs last patch
Ban Rate
0.3%
(0.0%)
vs last patch
DMG/min
0
(-15)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Tear of the Goddess
Stealth Ward

Core Build Path: 52.28% Win Rate (549 Games)

Caulfield's Warhammer
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Boots
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Manamune
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Ionian Boots of Lucidity
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Serrated Dirk
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Caulfield's Warhammer
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Duskblade of Draktharr

Core Final Build: 63.21% Win Rate (193 Games)

Manamune
Ionian Boots of Lucidity
Duskblade of Draktharr
Serylda's Grudge
The Collector
Guardian Angel

Runes: 57.32% Win Rate (82 Games)

Precision
Lethal Tempo
1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.
Cut Down
Deal more damage to champions with more max health than you.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
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R

Skill Order

Q

W

E

Damage Breakdown

96% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Tear of the Goddess
Stealth Ward

Core Build Path: 52.28% Win Rate (549 Games)

Caulfield's Warhammer
chevron-right
Boots
chevron-right
Manamune
chevron-right
Ionian Boots of Lucidity
chevron-right
Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Duskblade of Draktharr

Core Final Build: 63.21% Win Rate (193 Games)

Manamune
Ionian Boots of Lucidity
Duskblade of Draktharr
Serylda's Grudge
The Collector
Guardian Angel

Runes: 50.00% Win Rate (1274 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

96% AD

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