Sivir
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Draven
36.8%
Aphelios
45.0%
Vayne
45.3%
Samira
46.4%
Ashe
50.0%
Miss Fortune
50.0%
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Ranked Solo
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rank-platinum+Platinum+
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11.12
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Sivir's Statistics

Playing against Sivir

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Win Rate
52.3%
(+1.1%)
vs last patch
Pick Rate
3.7%
(-0.2%)
vs last patch
Ban Rate
0.5%
(-0.1%)
vs last patch
DMG/min
702
(-1)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 60.00% Win Rate (130 Games)

Caulfield's Warhammer
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Boots
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Manamune
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Ionian Boots of Lucidity
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Serrated Dirk
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Caulfield's Warhammer
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Duskblade of Draktharr

Core Final Build: 64.71% Win Rate (68 Games)

Ionian Boots of Lucidity
Manamune
Duskblade of Draktharr
Serylda's Grudge
The Collector
Guardian Angel

Runes: 55.74% Win Rate (601 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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3
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5
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

97% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Tear of the Goddess
Stealth Ward

Core Build Path: 53.32% Win Rate (289 Games)

Caulfield's Warhammer
chevron-right
Boots
chevron-right
Manamune
chevron-right
Ionian Boots of Lucidity
chevron-right
Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Duskblade of Draktharr

Core Final Build: 64.71% Win Rate (68 Games)

Ionian Boots of Lucidity
Manamune
Duskblade of Draktharr
Serylda's Grudge
The Collector
Guardian Angel

Runes: 55.74% Win Rate (601 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
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5
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8
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11
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

97% AD

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