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Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    69.79% Role Rate 2456 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 45.81% 45 / 48 4
Play Rate 1.29% 26 / 48 1
Ban Rate 0.04% 43 / 48 6
Playerbase Average Games Played 5.62 36 / 48 3
Gold Earned 11343 27 / 48 3
Kills 6.29 31 / 48 5
Deaths 6.19 34 / 48 1
Assists 6.52 29 / 48 3
Damage Dealt 20441 19 / 48 2
Damage Taken 17974 37 / 48 3
Minions Killed 173.65 12 / 48 1
Overall Placement 42 / 48 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

44.52% Win Rate 1487 Games
48.28% Win Rate 758 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

45.63% Win Rate | 1567 Games

Highest Win % Summoners

48.62% Win Rate | 362 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
45.56% Win Rate | 1071 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.40% Win Rate | 154 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

49.29% Win Rate | 211 Games

Most Frequent Completed Build

> > > > >
40.60% Win Rate | 734 Games

Highest Win % Completed Build

> > > > >
40.60% Win Rate | 734 Games

Most Frequent Starters

45.93% Win Rate | 1461 Games

Highest Win % Starters

45.93% Win Rate | 1461 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

49.29% Win Rate | 211 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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