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Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    71.61% Role Rate 6860 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.30% 36 / 44 1
Play Rate 1.63% 25 / 44 3
Ban Rate 0.06% 34 / 44 2
Playerbase Average Games Played 5.62 31 / 44 0
Gold Earned 11382 21 / 44 1
Kills 6.22 23 / 44 1
Deaths 5.98 31 / 44 0
Assists 6.31 29 / 44 0
Damage Dealt 20406 17 / 44 1
Damage Taken 17723 33 / 44 1
Minions Killed 176.10 10 / 44 0
Overall Placement 34 / 44 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

45.54% Win Rate 4179 Games
51.73% Win Rate 607 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

46.95% Win Rate | 4452 Games

Highest Win % Summoners

53.10% Win Rate | 258 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.86% Win Rate | 2873 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.41% Win Rate | 506 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

49.53% Win Rate | 319 Games

Most Frequent Completed Build

> > > > >
40.86% Win Rate | 2266 Games

Highest Win % Completed Build

> > > > >
41.32% Win Rate | 2212 Games

Most Frequent Starters

47.38% Win Rate | 3812 Games

Highest Win % Starters

47.90% Win Rate | 954 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

47.88% Win Rate | 378 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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