x

Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    62.13% Role Rate 8490 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.70% 36 / 46 2
Play Rate 2.52% 13 / 46 2
Ban Rate 0.41% 16 / 46 2
Playerbase Average Games Played 5.62 34 / 46 0
Gold Earned 11431 26 / 46 0
Kills 6.51 28 / 46 0
Deaths 5.89 25 / 46 3
Assists 6.58 30 / 46 2
Damage Dealt 20974 17 / 46 1
Damage Taken 17403 37 / 46 2
Minions Killed 176.61 14 / 46 2
Overall Placement 28 / 46 7

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.32% Win Rate 4553 Games
49.39% Win Rate 3019 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.22% Win Rate | 3903 Games

Highest Win % Summoners

49.98% Win Rate | 2975 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.58% Win Rate | 5558 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.07% Win Rate | 713 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.79% Win Rate | 1170 Games

Most Frequent Completed Build

> > > > >
40.54% Win Rate | 2395 Games

Highest Win % Completed Build

> > > > >
40.54% Win Rate | 2395 Games

Most Frequent Starters

47.53% Win Rate | 5641 Games

Highest Win % Starters

50.40% Win Rate | 125 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.79% Win Rate | 1170 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}