x

Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    59.42% Role Rate 5649 Analyzed This Patch
  • Support

    11.44% Role Rate 1088 Analyzed This Patch
  • ADC

    11.35% Role Rate 1079 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.61% 20 / 44 7
Play Rate 2.57% 10 / 44 4
Ban Rate 0.28% 23 / 44 2
Playerbase Average Games Played 5.62 32 / 44 3
Gold Earned 11676 18 / 44 3
Kills 7.11 23 / 44 0
Deaths 6.03 22 / 44 3
Assists 6.75 25 / 44 5
Damage Dealt 21967 10 / 44 2
Damage Taken 18188 35 / 44 3
Minions Killed 173.18 9 / 44 1
Overall Placement 10 / 44 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.31% Win Rate 3529 Games
52.83% Win Rate 1605 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.86% Win Rate | 3111 Games

Highest Win % Summoners

53.86% Win Rate | 531 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.65% Win Rate | 3070 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.41% Win Rate | 148 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

55.32% Win Rate | 141 Games

Most Frequent Completed Build

> > > > >
43.15% Win Rate | 1708 Games

Highest Win % Completed Build

> > > > >
43.52% Win Rate | 1583 Games

Most Frequent Starters

50.78% Win Rate | 3903 Games

Highest Win % Starters

55.49% Win Rate | 355 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.90% Win Rate | 1160 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}