Syndra
tier-5
P
Q

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W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Zed
33.6%
Irelia
35.4%
Ekko
35.6%
Yasuo
38.8%
Akali
39.8%
Diana
40.4%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.20
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Syndra's Statistics

Playing against Syndra

Key Insights
At maximum ranks,
Q
deals 25% bonus damage to champions,
W
deals 20% bonus true damage,
E
's AoE is 50% wider, and
R
's cast range increases by 75.
Q
can be cast while moving.
Syndra's spheres last 6 seconds, and picking one up with
W
refreshes its cooldown.
The more spheres on the ground, the more damage
R
will deal.
Power Spike
Very strong laner, and is considered to be a lane bully.
Spikes hard each time she maxes an ability's rank.
A well-positioned
E
can singlehandedly win teamfights. This can be done more easily with
R
into
E
.
Synergizes well with
Luden's Tempest
,
Zhonya's Hourglass
,
Rabadon's Deathcap
,
Cosmic Drive
, and
Horizon Focus
. Can opt for
Liandry's Anguish
or
Everfrost
when needed.
Vulnerable
Completely immobile, leaving her vulnerable to ganks.
Needs to constantly land her skillshots or she'll have significantly lower damage output.
E
has a longer cooldown of 18 seconds at rank 1. Once used, she can be punished.
Win Rate
48.6%
(+2.7%)
vs last patch
Pick Rate
5.8%
(+2.1%)
vs last patch
Ban Rate
0.5%
(0.0%)
vs last patch
DMG/min
740
(+17)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 46.77% Win Rate (2465 Games)

Boots
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Lost Chapter
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Blasting Wand
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Luden's Tempest
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Sorcerer's Shoes
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Needlessly Large Rod
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Archangel's Staff

Core Final Build: 54.55% Win Rate (187 Games)

Luden's Tempest
Sorcerer's Shoes
Archangel's Staff
Zhonya's Hourglass
Void Staff
Rabadon's Deathcap

Runes: 50.53% Win Rate (188 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

92% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 46.77% Win Rate (2465 Games)

Boots
chevron-right
Lost Chapter
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Needlessly Large Rod
chevron-right
Archangel's Staff

Core Final Build: 54.55% Win Rate (187 Games)

Luden's Tempest
Sorcerer's Shoes
Archangel's Staff
Zhonya's Hourglass
Void Staff
Rabadon's Deathcap

Runes: 43.49% Win Rate (837 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Time Warp Tonic
Potions and biscuits grant some restoration immediately. Gain MS while under their effects.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

92% AP

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