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Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    69.87% Role Rate 22280 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.87% 37 / 44 1
Play Rate 1.70% 23 / 44 2
Ban Rate 0.06% 36 / 44 1
Playerbase Average Games Played 5.62 31 / 44 0
Gold Earned 11853 20 / 44 0
Kills 6.95 24 / 44 3
Deaths 6.14 23 / 44 2
Assists 6.55 30 / 44 1
Damage Dealt 21872 17 / 44 0
Damage Taken 18487 35 / 44 0
Minions Killed 176.96 5 / 44 3
Overall Placement 31 / 44 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.06% Win Rate 13433 Games
54.22% Win Rate 2075 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.89% Win Rate | 15616 Games

Highest Win % Summoners

49.71% Win Rate | 519 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.51% Win Rate | 8477 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.45% Win Rate | 449 Games

Highest Win % Runes


Domination

Hunt and Eliminate Prey
Burst damage and target access

Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Unleash Destruction
Empowered abilities and resource manipulation

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

55.74% Win Rate | 122 Games

Most Frequent Completed Build

> > > > >
42.44% Win Rate | 3897 Games

Highest Win % Completed Build

> > > > >
42.47% Win Rate | 3807 Games

Most Frequent Starters

47.74% Win Rate | 14116 Games

Highest Win % Starters

57.94% Win Rate | 126 Games

Most Frequent Runes


Domination

Hunt and Eliminate Prey
Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Unleash Destruction
Empowered abilities and resource manipulation

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

47.91% Win Rate | 1457 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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