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Syndra

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 46.43% 35 / 39 NaN
Play Rate 2.10% 15 / 39 NaN
Ban Rate 0.18% 22 / 39 NaN
Playerbase Average Games Played 5.62 27 / 39 NaN
Gold Earned 11702 21 / 39 NaN
Kills 6.89 25 / 39 NaN
Deaths 6.13 22 / 39 NaN
Assists 6.97 21 / 39 NaN
Damage Dealt 21899 12 / 39 NaN
Damage Taken 18139 31 / 39 NaN
Minions Killed 176.82 12 / 39 NaN
Overall Placement 28 / 39 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

44.02% Win Rate 936 Games
53.85% Win Rate 208 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

45.70% Win Rate | 838 Games

Highest Win % Summoners

46.88% Win Rate | 128 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.26% Win Rate | 1221 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.26% Win Rate | 1221 Games

Highest Win % Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Time Warp Tonic

Potions and biscuits grant some restoration immediately. Gain MS while under their effects.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

52.63% Win Rate | 57 Games

Most Frequent Completed Build

> > > > >
34.85% Win Rate | 373 Games

Highest Win % Completed Build

> > > > >
35.76% Win Rate | 288 Games

Most Frequent Starters

45.16% Win Rate | 1085 Games

Highest Win % Starters

48.03% Win Rate | 254 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

48.91% Win Rate | 229 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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