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Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    63.17% Role Rate 6165 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.32% 19 / 45 7
Play Rate 2.67% 10 / 45 1
Ban Rate 0.18% 20 / 45 3
Playerbase Average Games Played 5.62 33 / 45 2
Gold Earned 11635 20 / 45 4
Kills 6.82 21 / 45 0
Deaths 5.97 25 / 45 2
Assists 6.70 28 / 45 1
Damage Dealt 21316 13 / 45 0
Damage Taken 17799 36 / 45 2
Minions Killed 176.63 6 / 45 1
Overall Placement 17 / 45 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.61% Win Rate 3580 Games
53.43% Win Rate 597 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.90% Win Rate | 3648 Games

Highest Win % Summoners

52.00% Win Rate | 1200 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.36% Win Rate | 3240 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.98% Win Rate | 176 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

57.69% Win Rate | 78 Games

Most Frequent Completed Build

> > > > >
45.58% Win Rate | 2003 Games

Highest Win % Completed Build

> > > > >
45.58% Win Rate | 2003 Games

Most Frequent Starters

50.39% Win Rate | 4346 Games

Highest Win % Starters

51.12% Win Rate | 358 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.26% Win Rate | 1268 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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