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Syndra

  • Syndra's Probuilds: Probuilds.net
  • Middle

    70.90% Role Rate 19635 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.94% 37 / 45 2
Play Rate 1.48% 26 / 45 2
Ban Rate 0.05% 38 / 45 3
Playerbase Average Games Played 5.62 32 / 45 1
Gold Earned 11845 19 / 45 0
Kills 6.98 21 / 45 1
Deaths 6.18 29 / 45 3
Assists 6.50 30 / 45 1
Damage Dealt 22093 15 / 45 2
Damage Taken 18587 36 / 45 1
Minions Killed 176.01 11 / 45 4
Overall Placement 35 / 45 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.82% Win Rate 12375 Games
51.71% Win Rate 1547 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.55% Win Rate | 13828 Games

Highest Win % Summoners

51.06% Win Rate | 331 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.73% Win Rate | 7679 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.83% Win Rate | 120 Games

Highest Win % Runes


Domination

Hunt and Eliminate Prey
Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Unleash Destruction
Empowered abilities and resource manipulation

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

53.98% Win Rate | 113 Games

Most Frequent Completed Build

> > > > >
42.61% Win Rate | 5731 Games

Highest Win % Completed Build

> > > > >
46.18% Win Rate | 262 Games

Most Frequent Starters

48.31% Win Rate | 12968 Games

Highest Win % Starters

48.31% Win Rate | 12968 Games

Most Frequent Runes


Domination

Hunt and Eliminate Prey
Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Unleash Destruction
Empowered abilities and resource manipulation

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

48.01% Win Rate | 1231 Games
Display matchups with at least games.

Middle Champions that Counter Syndra

Middle Champions that Syndra Counters

Recent Syndra Threads on Reddit

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