Tahm Kench
P
Q

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W

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E

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R

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vs
P
Q

Hover on skill

W

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E

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R

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Tristana
tier-4
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TristanaTristana
Ranked Solo
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rank-platinum+Platinum+
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11.20
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VS
2.97
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KDA
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2.83
28.6%
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Win Rate
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71.4%
0.09
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Pick Rate
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7.04
19,072
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Damage Dealt
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28,738
11.15
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Ban Rate
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3.26

Tahm Kench's Statistics

Playing against Tahm Kench

Key Insights
If an enemy champion has 3
P
stacks,
R
can be used while
Q
is mid-air to pull them in from a distance.
If
Q
hits an enemy champion, Tahm Kench is healed for a % of his missing HP.
Q
stuns enemy champions if they have 3
P
stacks, but the stacks are consumed.
When Tahm Kench uses
R
, he is Grounded and slowed. If the target is an ally, he can still use
W
and bring his ally along.
Power Spike
Can create his own CC chain on a target with
Q
's stun into
W
.
E
can be used in short bursts to use up the entire shield instead of wasting a portion of it during fights.
Can save an ally in a pinch with
R
and choose to escape with
W
when needed.
R
+
W
doubles as a flanking tool.
Vulnerable
Has a telegraphed playstyle, making it easier to play around him.
Can be kited very easily by mobile champions or ones who outrange him, especially if he misses
Q
.
Missing the intended target with
W
can potentially get him killed.
R
has a longer cooldown of 120 seconds at rank 1. Once used, his damage and utility in fights are limited.
Win Rate
51.1%
(+1.5%)
vs last patch
Pick Rate
0.1%
(0.0%)
vs last patch
Ban Rate
11.1%
(-2.1%)
vs last patch
DMG/min
600
(+600)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Shield
Health Potion
Stealth Ward

Core Build Path: 34.57% Win Rate (4 Games)

Plated Steelcaps
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Bami's Cinder
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Frostfire Gauntlet
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Spectre's Cowl
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Kindlegem
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Spirit Visage

Core Final Build

Plated Steelcaps
Frostfire Gauntlet
Thornmail
Spirit Visage
Randuin's Omen

Runes

Resolve
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Conditioning
After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Overgrowth
Gain permanent max health when minions or monsters die near you.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

80% AP

18%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Shield
Health Potion
Stealth Ward

Core Build Path: 34.57% Win Rate (4 Games)

Plated Steelcaps
chevron-right
Bami's Cinder
chevron-right
Frostfire Gauntlet
chevron-right
Spectre's Cowl
chevron-right
Kindlegem
chevron-right
Spirit Visage

Core Final Build

Plated Steelcaps
Frostfire Gauntlet
Thornmail
Spirit Visage
Randuin's Omen

Runes

Resolve
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Conditioning
After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Overgrowth
Gain permanent max health when minions or monsters die near you.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

80% AP

18%

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