Tahm Kench
P
Q

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W

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E

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R

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Toughest Matchups:
Morgana
18.2%
Alistar
28.6%
Senna
33.3%
Yuumi
42.9%
Rell
44.4%
Pantheon
50.0%
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11.2
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Tahm Kench's Statistics

Playing against Tahm Kench

Key Insights
Q
stuns the hit enemy if they have 3
P
stacks, but also consumes the stacks.
Using
W
on an enemy refunds 50% of its cooldown and mana cost.
If
W
is used on a champion, Tahm Kench is grounded, slowed by 95%, and cannot cast spells for the duration.
If Tahm Kench doesn't use
E
, he heals for a % of his Grey Health over time while out of combat.
Power Spike
W
can save a teammate in a pinch, and can be used just over walls too.
E
can be used in short bursts to use up the entire shield instead of wasting a portion of it.
Excels at roaming and setting up flanks with
R
.
Synergizes well with
Locket of the Iron Solari
,
Dead Man's Plate
,
Knight's Vow
,
Gargoyle Stoneplate
, and
Redemption
. Can opt for
Sunfire Aegis
,
Turbo Chemtank
, or
Stridebreaker
when needed.
Vulnerable
Can be kited very easily by mobile champions or ones who outrange him.
W
has a 20 second cooldown at all ranks. Once used, his strength diminishes.
Completely immobile (outside of using
R
to escape), leaving him vulnerable to ganks.
Win Rate
49.8%
(+5.3%)
vs last patch
Pick Rate
0.1%
(-0.3%)
vs last patch
Ban Rate
0.1%
(-0.1%)
vs last patch
DMG/min
305
(-32)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Relic Shield

Core Build Path: 50.00% Win Rate (30 Games)

Kindlegem
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Aegis of the Legion
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Locket of the Iron Solari
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Plated Steelcaps
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Bramble Vest
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Giant's Belt
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Thornmail

Core Final Build: 100.00% Win Rate (2 Games)

Plated Steelcaps
Locket of the Iron Solari
Thornmail
Dead Man's Plate
Vigilant Wardstone
Knight's Vow

Runes: 50.00% Win Rate (20 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Approach Velocity
Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Attack Speed
+9% Attack Speed
Armor
+5 Armor
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

78% AP

16%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Relic Shield

Core Build Path: 50.00% Win Rate (30 Games)

Kindlegem
chevron-right
Aegis of the Legion
chevron-right
Locket of the Iron Solari
chevron-right
Plated Steelcaps
chevron-right
Bramble Vest
chevron-right
Giant's Belt
chevron-right
Thornmail

Core Final Build: 100.00% Win Rate (2 Games)

Plated Steelcaps
Locket of the Iron Solari
Thornmail
Dead Man's Plate
Vigilant Wardstone
Knight's Vow

Runes: 50.00% Win Rate (20 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Approach Velocity
Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Attack Speed
+9% Attack Speed
Armor
+5 Armor
Armor
+5 Armor
1
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

78% AP

16%

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