|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||50.82%||9 / 45||3|
|Play Rate||2.05%||15 / 45||1|
|Ban Rate||0.50%||14 / 45||2|
|Playerbase Average Games Played||6.17||17 / 45||0|
|Gold Earned||12009||17 / 45||0|
|Kills||5.54||23 / 45||1|
|Deaths||6.44||37 / 45||2|
|Assists||5.92||28 / 45||1|
|Damage Dealt||25603||1 / 45||0|
|Damage Taken||21083||40 / 45||2|
|Minions Killed||194.20||15 / 45||0|
|Overall Placement||19 / 45||1|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Improved attacks and sustained damage
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased
Deal more damage to low health enemy champions.
9% attack speed, 10 ability power or 6 attack damage
Gain 4% extra
Gain increasing amounts of AD or AP,
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Empowered abilities and resource manipulation
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.
Gain 4% extra
Your first ability hit every 20s burns champions.
+15 Attack Damage or +25 Ability Power,
After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.
Duration: 5 seconds
Cooldown: 45 seconds
Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an