Udyr
tier-4
P
Q

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W

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E

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R

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Toughest Matchups:
Hecarim
35.6%
Talon
41.2%
Poppy
42.1%
Kindred
42.3%
Nocturne
47.7%
Rengar
50.0%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Udyr's Statistics

Playing against Udyr

Key Insights
Cooldown Reduction also reduces the global cooldown on his abilities, letting him change stances more often.
Udyr can upgrade any of his abilities from level 1. At level 16, all abilities can gain a 6th rank.
P
's duration refreshes anytime Udyr casts an ability.
Q
's DoT instantly deals its remaining damage if another DoT is applied.
Power Spike
Excels at skirmishes.
Reactivating
Q
,
W
, or
R
after proc'ing the on-hit effect gives Udyr a big edge in skirmishes.
Stunning multiple enemies with
E
in fights before swapping to another stance can net his team a sizable advantage.
For AD, he synergizes well with
Turbo Chemtank
,
Black Cleaver
,
Dead Man's Plate
,
Force of Nature
,
Sterak's Gage
, and
Serylda's Grudge
. Can opt for
Trinity Force
,
Stridebreaker
,
Prowler's Claw
, or
Eclipse
when needed.
For AP, he synergizes well with
Riftmaker
,
Lich Bane
,
Demonic Embrace
,
Nashor's Tooth
, and
Cosmic Drive
. Can opt for
Everfrost
or
Hextech Rocketbelt
when needed.
Vulnerable
Can be kited very easily by mobile champions or ones who outrange him.
Significantly harder to play from behind.
Quickly burns through his mana to keep
P
at max stacks.
Win Rate
49.5%
(-0.9%)
vs last patch
Pick Rate
2.6%
(+0.8%)
vs last patch
Ban Rate
0.7%
(+0.2%)
vs last patch
DMG/min
492
(+16)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 51.22% Win Rate (123 Games)

Bami's Cinder
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Boots
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Turbo Chemtank
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Mercury's Treads
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 66.67% Win Rate (21 Games)

Mercury's Treads
Turbo Chemtank
Dead Man's Plate
Force of Nature
Randuin's Omen
Thornmail

Runes: 54.55% Win Rate (165 Games)

Precision
Lethal Tempo
Gain attack speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Conditioning
After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Unflinching
Gain a small amount of tenacity that increases with missing health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
W
W
W
W
E
E
E
E
E
E
R
R
R
R
R
R

Skill Order

R

E

W

Damage Breakdown

36% AP

54% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 49.52% Win Rate (208 Games)

Bami's Cinder
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Boots
chevron-right
Turbo Chemtank
chevron-right
Plated Steelcaps
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Winged Moonplate
chevron-right
Chain Vest
chevron-right
Dead Man's Plate

Core Final Build: 50.30% Win Rate (23 Games)

Plated Steelcaps
Turbo Chemtank
Dead Man's Plate
Thornmail
Randuin's Omen
Force of Nature

Runes: 52.22% Win Rate (203 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
W
W
W
W
E
E
E
E
E
E
R
R
R
R
R
R

Skill Order

R

E

W

Damage Breakdown

36% AP

54% AD

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