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Urgot

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    71.11% Role Rate 10928 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.43% 5 / 48 14
Play Rate 1.69% 26 / 48 2
Ban Rate 0.12% 37 / 48 1
Playerbase Average Games Played 3.89 45 / 48 1
Gold Earned 11968 16 / 48 3
Kills 6.72 8 / 48 0
Deaths 5.46 12 / 48 2
Assists 5.87 31 / 48 2
Damage Dealt 19613 15 / 48 2
Damage Taken 24460 31 / 48 1
Minions Killed 188.61 22 / 48 1
Overall Placement 13 / 48 10

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.96% Win Rate 8368 Games
54.66% Win Rate 1235 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.19% Win Rate | 7892 Games

Highest Win % Summoners

51.43% Win Rate | 2800 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.66% Win Rate | 5256 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.74% Win Rate | 141 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

54.13% Win Rate | 109 Games

Most Frequent Completed Build

> > > > >
47.29% Win Rate | 1328 Games

Highest Win % Completed Build

> > > > >
49.50% Win Rate | 202 Games

Most Frequent Starters

50.60% Win Rate | 3640 Games

Highest Win % Starters

55.21% Win Rate | 163 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

51.03% Win Rate | 1115 Games
Display matchups with at least games.

Top Champions that Counter Urgot

Top Champions that Urgot Counters

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