Veigar
P
Q

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W

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E

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R

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Toughest Matchups:
Swain
0.0%
Yuumi
25.0%
Xerath
25.0%
Zilean
28.6%
Nautilus
40.0%
Alistar
42.9%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.12
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Veigar's Statistics

Playing against Veigar

No tips for this champ yet. We'll have it added within 24 hours.
Win Rate
52.1%
(+5.1%)
vs last patch
Pick Rate
0.8%
(+0.2%)
vs last patch
Ban Rate
0.4%
(0.0%)
vs last patch
DMG/min
487
(+37)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.50% Win Rate (40 Games)

Boots
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Ionian Boots of Lucidity
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Kindlegem
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Aegis of the Legion
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Locket of the Iron Solari

Core Final Build

Ionian Boots of Lucidity
Locket of the Iron Solari
Force of Nature
Thornmail
Mejai's Soulstealer
Rabadon's Deathcap

Runes: 60.87% Win Rate (23 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Font of Life
Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
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5
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

94% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.50% Win Rate (40 Games)

Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Kindlegem
chevron-right
Aegis of the Legion
chevron-right
Locket of the Iron Solari

Core Final Build

Ionian Boots of Lucidity
Locket of the Iron Solari
Force of Nature
Thornmail
Mejai's Soulstealer
Rabadon's Deathcap

Runes: 60.87% Win Rate (23 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Font of Life
Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

94% AP

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