Vel'Koz
tier-4
P
Q

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W

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E

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R

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vs
P
Q

Hover on skill

W

Hover on skill

E

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R

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Qiyana
tier-5
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role-midMid
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QiyanaQiyana
Ranked Solo
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rank-platinum+Platinum+
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11.20
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VS
2.05
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KDA
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2.17
38.5%
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Win Rate
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61.5%
1.29
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Pick Rate
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3.55
25,747
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Damage Dealt
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22,945
0.39
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Ban Rate
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5.74

Vel'Koz's Statistics

Playing against Vel'Koz

Key Insights
Q
's split bolts can reach past its max range by casting it at an angle.
Q
restores mana per target killed.
W
and
E
reveal their affected areas.
E
knocks back hit enemies if cast close to Vel'Koz.
Enemies who are Researched by
P
take true damage from
R
.
Power Spike
Can find good angles to poke and pick off enemies with
Q
.
At level 6, he can 100-0 with
R
, especially if the enemy laner is Researched.
A well-timed
R
can singlehandedly win teamfights.
Synergizes well with
Liandry's Anguish
,
Zhonya's Hourglass
,
Rabadon's Deathcap
,
Archangel's Staff
,
Horizon Focus
, and
Banshee's Veil
. Can opt for
Luden's Tempest
or
Everfrost
when needed.
Vulnerable
Completely immobile, leaving him vulnerable to ganks.
Needs to constantly land his skillshots or he'll have significantly lower damage output.
Struggles against enemies who itemize a lot of HP.
Win Rate
50.0%
(-0.9%)
vs last patch
Pick Rate
1.5%
(+0.2%)
vs last patch
Ban Rate
0.0%
(-0.4%)
vs last patch
DMG/min
872
(+63)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 41.67% Win Rate (12 Games)

Blasting Wand
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Boots
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Lost Chapter
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Sorcerer's Shoes
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Luden's Tempest
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Hextech Alternator
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Needlessly Large Rod
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Horizon Focus

Core Final Build

Sorcerer's Shoes
Luden's Tempest
Horizon Focus
Rabadon's Deathcap
Void Staff
Banshee's Veil

Runes: 14.29% Win Rate (7 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

77% AP

20%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 41.67% Win Rate (12 Games)

Blasting Wand
chevron-right
Boots
chevron-right
Lost Chapter
chevron-right
Sorcerer's Shoes
chevron-right
Luden's Tempest
chevron-right
Hextech Alternator
chevron-right
Needlessly Large Rod
chevron-right
Horizon Focus

Core Final Build

Sorcerer's Shoes
Luden's Tempest
Horizon Focus
Rabadon's Deathcap
Void Staff
Banshee's Veil

Runes: 14.29% Win Rate (7 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

77% AP

20%

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