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Viktor

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.69% 14 / 46 5
Play Rate 1.05% 31 / 46 6
Ban Rate 0.03% 44 / 46 1
Playerbase Average Games Played 5.56 35 / 46 0
Gold Earned 11916 9 / 46 5
Kills 6.61 29 / 46 1
Deaths 5.65 15 / 46 5
Assists 6.85 24 / 46 3
Damage Dealt 24130 6 / 46 1
Damage Taken 17139 40 / 46 1
Minions Killed 184.83 5 / 46 2
Overall Placement 9 / 46 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.96% Win Rate 3936 Games
53.37% Win Rate 2460 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.09% Win Rate | 3488 Games

Highest Win % Summoners

51.94% Win Rate | 516 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.93% Win Rate | 1910 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.93% Win Rate | 1910 Games

Highest Win % Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

57.50% Win Rate | 120 Games

Most Frequent Completed Build

> > > > >
46.13% Win Rate | 1589 Games

Highest Win % Completed Build

> > > > >
46.31% Win Rate | 1557 Games

Most Frequent Starters

51.41% Win Rate | 4756 Games

Highest Win % Starters

51.41% Win Rate | 4756 Games

Most Frequent Runes


Sorcery

Phase Rush

Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Taste of Blood

Heal when you damage an enemy champion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

51.00% Win Rate | 349 Games
Display matchups with at least games.

Middle Champions that Counter Viktor

Middle Champions that Viktor Counters

Recent Viktor Threads on Reddit

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