Warwick
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Olaf
29.6%
Shyvana
33.1%
Nidalee
33.3%
Lillia
33.7%
Nocturne
36.1%
Graves
36.1%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.15
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Warwick's Statistics

Playing against Warwick

No tips for this champ yet. We'll have it added within 24 hours.
Win Rate
50.2%
(-1.0%)
vs last patch
Pick Rate
3.8%
(+0.1%)
vs last patch
Ban Rate
1.2%
(+0.1%)
vs last patch
DMG/min
533
(+2)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 51.87% Win Rate (534 Games)

Tiamat
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Boots
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Phage
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Sheen
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Kindlegem
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Divine Sunderer
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Mercury's Treads
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Giant's Belt
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Titanic Hydra

Core Final Build: 61.48% Win Rate (122 Games)

Divine Sunderer
Mercury's Treads
Titanic Hydra
Thornmail
Spirit Visage
Sterak's Gage

Runes: 53.09% Win Rate (405 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Sorcery
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
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W
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E
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R
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Skill Order

W

Q

E

Damage Breakdown

53% AP

41% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 55.24% Win Rate (1666 Games)

Tiamat
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Boots
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Phage
chevron-right
Sheen
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Kindlegem
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Divine Sunderer
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Plated Steelcaps
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Giant's Belt
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Titanic Hydra

Core Final Build: 58.63% Win Rate (278 Games)

Plated Steelcaps
Divine Sunderer
Titanic Hydra
Thornmail
Spirit Visage
Sterak's Gage

Runes: 52.23% Win Rate (2987 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Sorcery
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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W
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W
W
W
E
E
E
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E
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R
R

Skill Order

W

Q

E

Damage Breakdown

53% AP

41% AD

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