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Xerath

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.51% 26 / 46 6
Play Rate 1.04% 32 / 46 3
Ban Rate 0.09% 28 / 46 2
Playerbase Average Games Played 5.41 36 / 46 0
Gold Earned 11319 32 / 46 2
Kills 6.60 30 / 46 1
Deaths 5.09 3 / 46 0
Assists 8.56 7 / 46 0
Damage Dealt 24312 5 / 46 1
Damage Taken 14837 45 / 46 0
Minions Killed 167.13 21 / 46 1
Overall Placement 13 / 46 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.27% Win Rate 3387 Games
50.88% Win Rate 3337 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.81% Win Rate | 3857 Games

Highest Win % Summoners

56.52% Win Rate | 184 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.63% Win Rate | 4213 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.13% Win Rate | 160 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Magical Footwear

You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

61.02% Win Rate | 59 Games

Most Frequent Completed Build

> > > > >
40.99% Win Rate | 2108 Games

Highest Win % Completed Build

> > > > >
40.99% Win Rate | 2108 Games

Most Frequent Starters

49.86% Win Rate | 5142 Games

Highest Win % Starters

49.86% Win Rate | 5142 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Presence of Mind

Takedowns restore mana or energy and increase their maximum amounts.

Coup de Grace

Deal more damage to low health enemy champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

45.48% Win Rate | 409 Games
Display matchups with at least games.

Middle Champions that Counter Xerath

Middle Champions that Xerath Counters

Recent Xerath Threads on Reddit

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