x

Xerath

  • Xerath's Probuilds: Probuilds.net
  • Support

    47.58% Role Rate 2441 Analyzed This Patch
  • Middle

    37.47% Role Rate 1922 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.72% 34 / 62 15
Play Rate 1.53% 26 / 62 1
Ban Rate 0.11% 45 / 62 4
Playerbase Average Games Played 12.29 20 / 62 5
Gold Earned 8444 5 / 62 1
Kills 4.07 10 / 62 0
Deaths 5.37 45 / 62 7
Assists 9.01 25 / 62 0
Damage Dealt 17499 3 / 62 1
Damage Taken 12213 39 / 62 5
Minions Killed 45.00 35 / 62 9
Overall Placement 18 / 62 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.40% Win Rate 1756 Games
60.29% Win Rate 272 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.82% Win Rate | 932 Games

Highest Win % Summoners

52.35% Win Rate | 426 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.16% Win Rate | 918 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.16% Win Rate | 918 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Presence of Mind

Takedowns restore mana or energy and increase their maximum amounts.

Coup de Grace

Deal more damage to low health enemy champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

47.50% Win Rate | 120 Games

Most Frequent Core Build

We are still gathering data for this stat, please check again later!

Highest Win % Core Build

We are still gathering data for this stat, please check again later!

Most Frequent Starters

50.56% Win Rate | 1438 Games

Highest Win % Starters

58.48% Win Rate | 224 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

44.88% Win Rate | 303 Games
Display matchups with at least games.

Support Champions that Counter Xerath

Support Champions that Xerath Counters

ADC Champions that Counter Xerath

ADC Champions that Xerath Counters

ADC Champions that Synergize poorly with Xerath

ADC Champions that Synergize well with Xerath

Recent Xerath Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}