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Xerath

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.94% 46 / 72 6
Play Rate 1.55% 28 / 72 1
Ban Rate 0.09% 46 / 72 3
Playerbase Average Games Played 12.29 25 / 72 1
Gold Earned 8584 6 / 72 0
Kills 4.24 11 / 72 3
Deaths 5.52 57 / 72 2
Assists 9.19 24 / 72 1
Damage Dealt 18034 3 / 72 1
Damage Taken 12528 43 / 72 0
Minions Killed 44.92 45 / 72 1
Overall Placement 16 / 72 7

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.46% Win Rate 7455 Games
57.40% Win Rate 1014 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.62% Win Rate | 3621 Games

Highest Win % Summoners

57.44% Win Rate | 289 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.45% Win Rate | 3681 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.30% Win Rate | 151 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Presence of Mind

Takedowns restore mana or energy and increase their maximum amounts.

Coup de Grace

Deal more damage to low health enemy champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

54.22% Win Rate | 225 Games

Most Frequent Completed Build

> > > > >
46.92% Win Rate | 3913 Games

Highest Win % Completed Build

> > > > >
49.21% Win Rate | 3739 Games

Most Frequent Starters

49.48% Win Rate | 6215 Games

Highest Win % Starters

56.41% Win Rate | 819 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

50.04% Win Rate | 1375 Games
Display matchups with at least games.

Support Champions that Counter Xerath

Support Champions that Xerath Counters

ADC Champions that Counter Xerath

ADC Champions that Xerath Counters

ADC Champions that Synergize poorly with Xerath

ADC Champions that Synergize well with Xerath

Recent Xerath Threads on Reddit

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