Yone
tier-1
P
Q

Hover on skill

W

Hover on skill

E

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R

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Toughest Matchups:
Zed
35.7%
Irelia
39.3%
Akshan
41.8%
Akali
43.8%
Vex
44.1%
Vladimir
44.4%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.20
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Yone's Statistics

Playing against Yone

Key Insights
Yone's Crit chance is increased by 150%, but they only deal 90% damage.
W
's shield is increased by 50% for each champion hit after the first.
Q
and
W
's cooldowns and cast times are reduced based on how much attack speed Yone has.
E
's automatic recast can be delayed by cast time and hard CC.
Yone blinks behind the last enemy champion struck by
R
. If no enemy champions are hit, Yone blinks the maximum distance.
Power Spike
Excels at extended trades and teamfights.
E
lets Yone play as aggressively as he wants with less risk.
A well-positioned
R
can singlehandedly win a teamfight, especially if
E
is used first.
Synergizes well with
Immortal Shieldbow
,
Infinity Edge
,
Phantom Dancer
,
Blade of The Ruined King
,
Bloodthirster
, and
Ravenous Hydra
. Can opt for
Galeforce
,
Kraken Slayer
, or
Trinity Force
when needed.
Vulnerable
Struggles against champions who outrange him.
Missing the intended target with
Q
or
R
can potentially get him killed.
Yone is guaranteed to dash back to his body at the end of
E
, letting enemies prepare around it and punish him.
Win Rate
49.6%
(-0.8%)
vs last patch
Pick Rate
10.9%
(-1.8%)
vs last patch
Ban Rate
22.5%
(+0.3%)
vs last patch
DMG/min
712
(-15)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.29% Win Rate (16765 Games)

Boots
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Berserker's Greaves
chevron-right
Noonquiver
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Vampiric Scepter
chevron-right
Cloak of Agility
chevron-right
Immortal Shieldbow
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B. F. Sword
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Pickaxe
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Cloak of Agility
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Infinity Edge

Core Final Build: 62.17% Win Rate (1142 Games)

Berserker's Greaves
Immortal Shieldbow
Infinity Edge
Death's Dance
Bloodthirster
Guardian Angel

Runes: 54.03% Win Rate (546 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

20%

64% AD

16%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.29% Win Rate (16765 Games)

Boots
chevron-right
Berserker's Greaves
chevron-right
Noonquiver
chevron-right
Vampiric Scepter
chevron-right
Cloak of Agility
chevron-right
Immortal Shieldbow
chevron-right
B. F. Sword
chevron-right
Pickaxe
chevron-right
Cloak of Agility
chevron-right
Infinity Edge

Core Final Build: 62.17% Win Rate (1142 Games)

Berserker's Greaves
Immortal Shieldbow
Infinity Edge
Death's Dance
Bloodthirster
Guardian Angel

Runes: 49.24% Win Rate (3989 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

20%

64% AD

16%

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