Yuumi
tier-1
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Spellthief's Edge
Health Potion

Core Build Path: 51.36% Win Rate (46228 Games)

Moonstone Renewer
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Chemtech Putrifier
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Ardent Censer
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Mikael's Blessing
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Staff of Flowing Water
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Mejai's Soulstealer

Core Final Build: 51.36% Win Rate (46228 Games)

Moonstone Renewer
Chemtech Putrifier
Ardent Censer
Mikael's Blessing
Staff of Flowing Water
Mejai's Soulstealer

Runes

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Precision
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Cut Down
Deal more damage to champions with more max health than you.
Scaling Cooldown Reduction
+8 Ability Haste
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Yuumi's Statistics

Kills2.0

Deaths4.4

Assists16.4

Damage8,447.1

Damage Mitigated4,937.4

Gold Earned7,898.0

Gold Earned7,898.0

Playing against Yuumi

Key Insights
lasts until broken.
During
W
, Yuumi can redirect
Q
's trajectory, and
/
E
affect her Anchor instead of herself.
If Yuumi is hard CC'd while dashing with
W
, she is knocked down and
W
is put on a 5 second cooldown.
Enemies hit by 3 waves of
R
are rooted for 1.75 seconds.
Power Spike
Excels at enabling carries in fights.
Because of
W
, she doesn't have to purchase boots and can run another combat Summoner Spell instead of Flash.
Her gank assist and teamfighting become much stronger after unlocking
R
.
R
doubles as a disengaging tool.
Synergizes well with
Moonstone Renewer
,
Ardent Censer
,
Staff of Flowing Water
,
Redemption
,
Mikael's Blessing
, and
Rabadon's Deathcap
. Can opt for
Imperial Mandate
or
Shurelya's Battlesong
when needed.
Vulnerable
If her Anchor dies, she's probably dead too.
Relies far too much on mana.
Significantly harder to play from behind.
Any form of Grievous Wounds hurts Yuumi's team because of how much healing she has in her kit (
Bramble Vest
,
Executioner's Calling
,
Oblivion Orb
,
Chemtech Putrifier
,
Morellonomicon
,
Mortal Reminder
,
Thornmail
,
Chempunk Chainsword
).
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