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Zed

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.12% 10 / 46 1
Play Rate 5.64% 2 / 46 0
Ban Rate 3.84% 3 / 46 1
Playerbase Average Games Played 6.70 19 / 46 1
Gold Earned 12282 4 / 46 2
Kills 9.38 2 / 46 0
Deaths 6.39 36 / 46 0
Assists 5.74 43 / 46 1
Damage Dealt 23060 9 / 46 2
Damage Taken 21003 25 / 46 1
Minions Killed 165.73 23 / 46 0
Overall Placement 1 / 46 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

54.05% Win Rate 18194 Games
54.05% Win Rate 18194 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.16% Win Rate | 37110 Games

Highest Win % Summoners

51.16% Win Rate | 37110 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.87% Win Rate | 18809 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.87% Win Rate | 18809 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

61.86% Win Rate | 118 Games

Most Frequent Completed Build

> > > > >
44.70% Win Rate | 4313 Games

Highest Win % Completed Build

> > > > >
51.74% Win Rate | 1579 Games

Most Frequent Starters

50.99% Win Rate | 18591 Games

Highest Win % Starters

52.51% Win Rate | 7559 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

50.74% Win Rate | 4793 Games
Display matchups with at least games.

Middle Champions that Counter Zed

Middle Champions that Zed Counters

Recent Zed Threads on Reddit

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