Zyra
tier-3
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Lux
45.5%
Karma
48.6%
Bard
48.9%
Swain
50.0%
Pyke
51.4%
Senna
51.4%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Zyra's Statistics

Playing against Zyra

Key Insights
Zyra's auto attacks apply a high-priority mark against enemy champions for Thorn Spitters and Vine Lashers to target first.
P
,
W
, Thorn Spitters, and Vine Lashers reveal their affected areas.
Killing an enemy unit grants 20% charge towards a
W
Seed, increased to 100% if the enemy is a champion.
Zyra gains True Sight of enemies who step on
W
for 1.5 seconds.
Thorn Spitters and Vine Lashers within
R
reset their duration, gain HP, and deal bonus damage.
Power Spike
Very strong laner, and is considered to be a lane bully.
Can sprout Thorn Spitters and Vine Lashers to block skillshots.
Her gank assist and teamfighting become even stronger after unlocking
R
.
Synergizes well with
Liandry's Anguish
,
Demonic Embrace
,
Zhonya's Hourglass
,
Rylai's Crystal Scepter
,
Cosmic Drive
, and
Rabadon's Deathcap
. Can opt for
Moonstone Renewer
,
Everfrost
, or
Imperial Mandate
when needed.
Vulnerable
Completely immobile, leaving her vulnerable to ganks.
If her combo is dodged or misses, she's extremely vulnerable and easy to take out.
Significantly harder to play from behind.
Win Rate
52.6%
(+0.8%)
vs last patch
Pick Rate
4.7%
(+0.2%)
vs last patch
Ban Rate
2.1%
(+0.3%)
vs last patch
DMG/min
707
(+29)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 55.37% Win Rate (1107 Games)

Boots
chevron-right
Sorcerer's Shoes
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 60.50% Win Rate (119 Games)

Sorcerer's Shoes
Liandry's Anguish
Zhonya's Hourglass
Morellonomicon
Rylai's Crystal Scepter
Void Staff

Runes: 53.54% Win Rate (452 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

90% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 55.37% Win Rate (1107 Games)

Boots
chevron-right
Sorcerer's Shoes
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 60.50% Win Rate (119 Games)

Sorcerer's Shoes
Liandry's Anguish
Zhonya's Hourglass
Morellonomicon
Rylai's Crystal Scepter
Void Staff

Runes: 53.54% Win Rate (452 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

90% AP

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