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Zyra

  • Zyra's Probuilds: Probuilds.net
  • Support

    85.44% Role Rate 50573 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.05% 6 / 43 1
Play Rate 3.56% 14 / 43 1
Ban Rate 0.32% 13 / 43 0
Playerbase Average Games Played 7.06 22 / 43 1
Gold Earned 9864 1 / 43 0
Kills 3.94 10 / 43 1
Deaths 6.69 41 / 43 2
Assists 10.18 22 / 43 0
Damage Dealt 19272 3 / 43 0
Damage Taken 15404 21 / 43 1
Minions Killed 46.26 26 / 43 4
Overall Placement 6 / 43 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.11% Win Rate 43532 Games
53.11% Win Rate 43532 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.29% Win Rate | 43241 Games

Highest Win % Summoners

53.13% Win Rate | 128 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.95% Win Rate | 6778 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.72% Win Rate | 106 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Cheap Shot

Deal bonus true damage to enemies with impaired movement or actions.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

62.00% Win Rate | 50 Games

Most Frequent Completed Build

> > > > >
48.74% Win Rate | 4748 Games

Highest Win % Completed Build

> > > > >
49.82% Win Rate | 273 Games

Most Frequent Starters

52.65% Win Rate | 30467 Games

Highest Win % Starters

52.93% Win Rate | 1449 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

52.51% Win Rate | 2748 Games
Display matchups with at least games.

Support Champions that Counter Zyra

Support Champions that Zyra Counters

ADC Champions that Counter Zyra

ADC Champions that Zyra Counters

ADC Champions that Synergize poorly with Zyra

ADC Champions that Synergize well with Zyra

Recent Zyra Threads on Reddit

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