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Ahri

  • Ahri's Probuilds: Probuilds.net
  • Middle

    68.95% Role Rate 3808 Analyzed This Patch
  • Support

    11.86% Role Rate 655 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.21% 11 / 44 3
Play Rate 2.40% 14 / 44 1
Ban Rate 0.14% 25 / 44 2
Playerbase Average Games Played 7.55 11 / 44 2
Gold Earned 11117 35 / 44 4
Kills 6.48 28 / 44 2
Deaths 5.38 12 / 44 1
Assists 7.65 15 / 44 0
Damage Dealt 20146 25 / 44 0
Damage Taken 18531 30 / 44 2
Minions Killed 161.88 29 / 44 0
Overall Placement 21 / 44 6

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.87% Win Rate 1944 Games
55.56% Win Rate 972 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.08% Win Rate | 3436 Games

Highest Win % Summoners

51.43% Win Rate | 210 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.17% Win Rate | 1154 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
61.54% Win Rate | 143 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

54.55% Win Rate | 253 Games

Most Frequent Completed Build

> > > > >
45.25% Win Rate | 906 Games

Highest Win % Completed Build

> > > > >
47.95% Win Rate | 317 Games

Most Frequent Starters

51.55% Win Rate | 2423 Games

Highest Win % Starters

52.02% Win Rate | 421 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

54.55% Win Rate | 253 Games
Display matchups with at least games.

Middle Champions that Counter Ahri

Middle Champions that Ahri Counters

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