Janna
tier-1
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Spellthief's Edge
Health Potion

Core Build Path: 54.14% Win Rate (7915 Games)

Mobility Boots
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Moonstone Renewer
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Chemtech Putrifier
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Redemption
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Ardent Censer

Core Final Build: 54.14% Win Rate (7915 Games)

Mobility Boots
Moonstone Renewer
Chemtech Putrifier
Redemption
Ardent Censer

Runes

Inspiration
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Perfect Timing
Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.
Future's Market
You can enter debt to buy items.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Resolve
Font of Life
Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Scaling Cooldown Reduction
+8 Ability Haste
Armor
+6 Armor
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

W

Q

Damage Breakdown

Janna's Statistics

Kills1.0

Deaths4.7

Assists14.9

Damage5,231.0

Damage Mitigated8,613.4

Gold Earned7,561.2

Gold Earned7,561.2

Playing against Janna

Key Insights
Janna gains 15% bonus healing and shielding power for 5 seconds when she slows or knocks up an enemy champion with an ability.
While
W
is not on cooldown, Janna gains bonus movespeed.
E
's bonus AD persists until the shield expires or breaks.
E
can also be cast on turrets.
Power Spike
Proper positioning for
lets teammates play more aggressively.
Q
's cast direction is hidden and only unveiled on launch, letting her outplay enemies.
R
doubles as a peeling tool with its knockback.
Synergizes well with
Imperial Mandate
,
Ardent Censer
,
Staff of Flowing Water
,
Redemption
, and
Zeke's Convergence
. Can opt for
Moonstone Renewer
or
Shurelya's Battlesong
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks. This is especially true when
W
is on cooldown.
E
is easier to deal with since the shield decays over time.
R
has a longer cooldown of 150 seconds at rank 1. Once used, her strength diminishes in fights.
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