Jarvan IV
tier-3
P
Q

Hover on skill

W

Hover on skill

E

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R

Hover on skill

Toughest Matchups:
Udyr
27.3%
Hecarim
28.9%
Nocturne
31.4%
Talon
36.2%
Kindred
36.5%
Master Yi
37.3%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Jarvan IV's Statistics

Playing against Jarvan IV

Key Insights
Q
can hit
E
to drag Jarvan IV to it and knock up all enemies he collides with.
W
's shield increases by 1.5% of Jarvan IV's max HP for each enemy champion hit.
E
reveals a large AoE around it.
Allied champions in
E
's AoE gain its passive bonus attack speed, and Jarvan IV's is doubled.
Jarvan IV is Unstoppable during
R
's cast.
Power Spike
Excels at ganks and teamfights with
E
+
Q
.
R
directly counters immobile champions.
R
doubles as a zoning tool to block other enemies off from areas.
Synergizes well with
Goredrinker
,
Black Cleaver
,
Sterak's Gage
,
Gargoyle Stoneplate
, and
Guardian Angel
. Can opt for
Frostfire Gauntlet
,
Sunfire Aegis
, or
Eclipse
when needed.
Vulnerable
While he likes to dive, Jarvan IV is not very tanky until he completes at least one item.
Missing the intended target with
E
+
Q
can potentially get him killed.
Once
E
+
Q
is used, Jarvan IV has no way out of a fight.
R
has a 120 second cooldown at rank 1. Once used, his strength diminishes.
Win Rate
51.6%
(+1.1%)
vs last patch
Pick Rate
4.2%
(-2.5%)
vs last patch
Ban Rate
1.1%
(-0.6%)
vs last patch
DMG/min
518
(+14)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 53.81% Win Rate (630 Games)

Ironspike Whip
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Phage
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Kindlegem
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Goredrinker
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Mercury's Treads
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Phage
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Pickaxe
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Sterak's Gage

Core Final Build: 62.20% Win Rate (82 Games)

Goredrinker
Mercury's Treads
Sterak's Gage
Guardian Angel
Spirit Visage
Thornmail

Runes: 58.51% Win Rate (188 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Coup de Grace
Deal more damage to low health enemy champions.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

83% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 54.56% Win Rate (1123 Games)

Ironspike Whip
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Phage
chevron-right
Kindlegem
chevron-right
Goredrinker
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Plated Steelcaps
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Phage
chevron-right
Pickaxe
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Sterak's Gage

Core Final Build: 68.46% Win Rate (149 Games)

Goredrinker
Plated Steelcaps
Sterak's Gage
Guardian Angel
Spirit Visage
Thornmail

Runes: 53.03% Win Rate (628 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

83% AD

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