Karma
tier-4
P
Q

Hover on skill

W

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E

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R

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Toughest Matchups:
Vel'Koz
36.1%
Xerath
38.4%
Pyke
39.4%
Senna
40.2%
Brand
45.9%
Zyra
46.3%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Karma's Statistics

Playing against Karma

Key Insights
W
grants True Sight of its target.
E
's shield lasts 2.5 seconds, but the movespeed only lasts 1.5 seconds.
R
's
W
heals both on cast and when the target is rooted, or if they die beforehand.
R
's cooldown is reduced by 5 seconds whenever Karma damages an enemy champion with an ability.
Power Spike
Has strong poke with
Q
, especially when
R
's
Q
's second part hits.
Has good gank setup with
E
's movespeed and
W
's root.
Can win teamfights with
R
's
E
's AoE shield.
Synergizes well with
Moonstone Renewer
,
Ardent Censer
,
Staff of Flowing Water
,
Redemption
,
Cosmic Drive
, and
Vigilant Wardstone
. Can opt for
Shurelya's Battlesong
,
Imperial Mandate
, or
Everfrost
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Other than
W
, it's hard to peel enemies.
Needs to use
R
with the correct ability each time to stay effective. One wrong use can hurt her and her team.
Win Rate
49.3%
(-0.2%)
vs last patch
Pick Rate
6.9%
(-1.0%)
vs last patch
Ban Rate
1.1%
(+0.1%)
vs last patch
DMG/min
418
(+19)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 54.93% Win Rate (750 Games)

Bandleglass Mirror
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Boots
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Kindlegem
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Imperial Mandate
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Ionian Boots of Lucidity
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Oblivion Orb
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Bandleglass Mirror
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Chemtech Putrifier

Core Final Build: 54.35% Win Rate (46 Games)

Ionian Boots of Lucidity
Imperial Mandate
Chemtech Putrifier
Staff of Flowing Water
Zhonya's Hourglass
Redemption

Runes: 51.72% Win Rate (319 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

87% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 51.43% Win Rate (3317 Games)

Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Shurelya's Battlesong
chevron-right
Oblivion Orb
chevron-right
Bandleglass Mirror
chevron-right
Chemtech Putrifier

Core Final Build: 55.13% Win Rate (234 Games)

Ionian Boots of Lucidity
Shurelya's Battlesong
Chemtech Putrifier
Staff of Flowing Water
Zhonya's Hourglass
Redemption

Runes: 47.77% Win Rate (1995 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

87% AP

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