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Xerath

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.39% 11 / 36 NaN
Play Rate 1.66% 27 / 36 NaN
Ban Rate 0.10% 25 / 36 NaN
Playerbase Average Games Played 12.29 4 / 36 NaN
Gold Earned 8751 6 / 36 NaN
Kills 4.45 6 / 36 NaN
Deaths 5.67 19 / 36 NaN
Assists 9.73 25 / 36 NaN
Damage Dealt 18895 3 / 36 NaN
Damage Taken 12731 30 / 36 NaN
Minions Killed 44.18 9 / 36 NaN
Overall Placement 15 / 36 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.76% Win Rate 1031 Games
52.76% Win Rate 1031 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.97% Win Rate | 514 Games

Highest Win % Summoners

56.11% Win Rate | 262 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.33% Win Rate | 451 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.19% Win Rate | 155 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

47.06% Win Rate | 187 Games

Most Frequent Core Build

We are still gathering data for this stat, please check again later!

Highest Win % Core Build

We are still gathering data for this stat, please check again later!

Most Frequent Starters

51.27% Win Rate | 829 Games

Highest Win % Starters

52.54% Win Rate | 59 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

47.06% Win Rate | 187 Games
Display matchups with at least games.

Support Champions that Counter Xerath

Support Champions that Xerath Counters

ADC Champions that Counter Xerath

ADC Champions that Xerath Counters

ADC Champions that Synergize poorly with Xerath

ADC Champions that Synergize well with Xerath

Recent Xerath Threads on Reddit

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